August 05, 2024, 05:22:07 PM

Author Topic: BFG FAQ 2010 General Rules Questions  (Read 216337 times)

Offline fracas

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Re: BFG FAQ 2010 General Rules Questions
« Reply #585 on: December 23, 2010, 12:16:42 AM »
think of it as targetting by energy signature rather than actual visual identification

Offline lastspartacus

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Re: BFG FAQ 2010 General Rules Questions
« Reply #586 on: December 23, 2010, 07:08:28 PM »
Thats baloney, and makes no sense.

Offline horizon

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Re: BFG FAQ 2010 General Rules Questions
« Reply #587 on: December 26, 2010, 10:02:11 AM »
lol, it makes a lot of sense as per your own wording I quoted in the last post of the previous page.

Offline lastspartacus

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Re: BFG FAQ 2010 General Rules Questions
« Reply #588 on: December 26, 2010, 05:37:53 PM »
Ok, Horizon.  If they weren't 'together' they would be normally targetable.  What changes when they say 'oh, we're all together so we can't be targeted'

Offline BaronIveagh

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Re: BFG FAQ 2010 General Rules Questions
« Reply #589 on: December 26, 2010, 07:09:26 PM »
Ok, Horizon.  If they weren't 'together' they would be normally targetable.  What changes when they say 'oh, we're all together so we can't be targeted'

In theory they're maneuvering around each other as they move, so their signatures overlap.  However, I might point out that this means that 40k sensors are on par with 1960's and 70's technology at the canon ranges in BFG.
non nobis domine non nobis sed nomine tua da na glorium

Offline fracas

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Re: BFG FAQ 2010 General Rules Questions
« Reply #590 on: December 26, 2010, 09:39:04 PM »
Distance = time as well

Offline flybywire-E2C

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Re: BFG FAQ 2010 General Rules Questions
« Reply #591 on: January 01, 2011, 04:36:36 AM »
IT IS FINISHED

The FINAL EDITION of the 2010 FAQ/errata is complete, with about 30 minutes left in the year (if you are on Eastern Standard Time, that is!). For those of you in New Zealand and such, sorry I missed it for you guys! In any case, it can be downloaded from the BFG repository site at the link in my signature.

Happy New Year everyone!
Check out the BFG repository page for all the documents we have in work:
http://tinyurl.com/23nul8q
:) Smile, game on and enjoy!           - Nate

Offline Plaxor

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Re: BFG FAQ 2010 General Rules Questions
« Reply #592 on: January 01, 2011, 04:57:21 AM »
Lol Nate. Congrats! But you still have a few hours by Hawaii's watch.

Offline Oqlanth

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Re: BFG FAQ 2010 General Rules Questions
« Reply #593 on: January 01, 2011, 05:03:40 AM »
Grats!!!!! I just sending posts about BFG 2010 FAQ in my local gaming club's forums.... You keep your word and made it BFG2010FAQ ;)

Great Job!

Offline horizon

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Re: BFG FAQ 2010 General Rules Questions
« Reply #594 on: January 02, 2011, 09:56:11 AM »
I'll go :) when it is on the GW site.

Offline lordgoober

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Re: BFG FAQ 2010 General Rules Questions
« Reply #595 on: January 04, 2011, 05:52:41 AM »
Do we have an ETA on the release of this faq on the GW website?  I ask because this FAQ will be in effect for Adepticon this year and it would be easier to be able to point a link to their site than the google docs page. 
« Last Edit: January 04, 2011, 05:54:20 AM by lordgoober »

Offline lastspartacus

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Re: BFG FAQ 2010 General Rules Questions
« Reply #596 on: January 04, 2011, 11:55:09 AM »
Do squadrons roll seperately for things like AAF?  I think they do.  I wonder if the squadron range can be increased to 20cm.

Offline Plaxor

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Re: BFG FAQ 2010 General Rules Questions
« Reply #597 on: January 04, 2011, 10:08:01 PM »
Last minute questions Nate:

You didn't mention in the FAQ that leech torpedoes count as eldar torpedoes and will only be hit by turrets on a 6 (It also isn't mentioned in armada) Also you should clarify that they don't need to roll to hit (or they do?)

I still think the description for how resilient ordinance is confusing, and should be reworded.

Oh in the FAQ you say that necrons consider their reactive armor save working exactly as a brace save. You also say that brace saves will save against H&R attacks. So this means necrons get their save against assault boats and teleport attacks.... I think this should be clarified/mentioned.

CTNH should be clarified for one thing: could say a capital ship with 20cm movement on CTNH with 45' turns instead of moving 10 turning 45' and then another 10 and turning another 45', move 20 and then turn 90'?


I think that for the Chaos and renegade imperial vessels instead of saying a chaos fleet can take a IN cruiser of 185 points or less you should say any imperial cruiser not equipped with a nova cannon (as I imagine this is the only real thing you want to limit.)

Besides at 185 points a chaos player could take a Dominator with the 'downgraded (upgrade?) weapons batteries.
« Last Edit: January 04, 2011, 10:13:14 PM by Plaxor »

Offline skatingtortoise

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Re: BFG FAQ 2010 General Rules Questions
« Reply #598 on: January 04, 2011, 11:49:02 PM »
just looking through the eldar refit FAQ and some things have popped up.

the haven's netherfield has two conflicting definitions - in the main text it applies an addition column shift (i *assume* this is in addition to the holofield shift to the right, but could do with better definition), but underneath the main entry in the text box it says it counts as an escort. are these both correct, or is this an editing error?

on the refits table, the bold text above the weapons refits says 'ship refit' where it should probably say weapons refit like the sidebar.

on the crew skills, 5 would appear to make 1 obsolete, as it gives a bonus to all special orders not just lock on. deliberate, or worth another look, possibly 3d6 to all movement special orders?

does the dark eldar version of the spire take critical hits on a 5+ (as is suggested), or on a 6 as per usual dark eldar?


lastly, with the new points cost, do people think its much more worthwhile to take mimic engines?

Offline Sigoroth

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Re: BFG FAQ 2010 General Rules Questions
« Reply #599 on: January 05, 2011, 01:32:13 AM »
Besides at 185 points a chaos player could take a Dominator with the 'downgraded (upgrade?) weapons batteries.

Can't take ship variants.