September 11, 2024, 10:19:06 AM

Author Topic: BFG FAQ 2010 Fleet Specific Questions  (Read 177182 times)

Offline RCgothic

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #390 on: December 01, 2010, 09:13:35 PM »
Apocalypse class BB:
Thrusters Crtical but not a Thrusters critical is awkward. It should either have the damage or no critical at all. One idea that we've come up with is to swap the Thrusters Critical for a Weapon Battery Offline Critical for whichever broadside has lances firing over 45cm. It makes sense: direct power to lances and you blow them out. It's a bit odd engines would be affected.
« Last Edit: December 01, 2010, 09:49:44 PM by RCgothic »

Offline lastspartacus

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #391 on: December 01, 2010, 09:45:35 PM »
you mean 30cm?  I like it.

Offline RCgothic

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #392 on: December 01, 2010, 09:47:10 PM »
I'd heard a rumour it would be 45cm, but it's possible I'm confused. Yes, I think it does make sense.

Offline Admiral_d_Artagnan

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #393 on: December 01, 2010, 09:47:32 PM »
45 cm because we want the Apoc to be firing normally up to 45 cm. Anything over 45 cm and it takes the port/starboard crit.

Offline horizon

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #394 on: December 02, 2010, 03:50:11 PM »
No, FAQ2010 Already Has that the Apocalypse suffers NO hitpoint damage, the critical still applies. It's a plus.

I do like the Adm_A idea. We all do.

Offline RCgothic

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #395 on: December 02, 2010, 08:15:41 PM »
I do thing the 'Critical hit but not all the effects of that Critical hit' is ridiculous, particularly as the Critical isn't even directly linked to the weapons.

Much better to have a Port/SB Offline critical for any side that fires over 45cm.

Offline Vaaish

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #396 on: December 02, 2010, 08:49:19 PM »
Actually, if you read the fluff for the apoc it does say that the unreliable power conduits are prone to drain power from the drive system if the lances are fired at extended ranges.  It does sort of make sense in that the drive system is likely to be tightly coupled with the reactor systems and the added strain on system by firing at long ranges is complicated by the power conduits being inefficient and sucking more power than they should leaving less power for the drives to use for maneuvering. So basically whats happening isn't the weapons getting burned out or knocked off line by their inability to handle the load, it's the reactor that has problems supplying all the power needed to both the drives and weapons.
-Vaaish

Offline horizon

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #397 on: December 03, 2010, 04:08:50 AM »
Exactly. I think it makes a lot of sense.

Offline Admiral_d_Artagnan

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #398 on: December 03, 2010, 04:26:26 AM »
Personally, I am ok with the Apoc getting the damage as part of the crit to avoid the crit but not all the crit effects as long as the Apoc can fire up to 45 cm normally without any crit.

Offline RCgothic

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #399 on: December 03, 2010, 07:48:34 AM »
Sigoroth came up with a good idea:

When the Apoc fires over 30cm, place a Blast Marker on the opposite side. Reduces shield strength, speed, and prevents it from turning without an order, but does no lasting damage (unless combined with incoming fire), and regenerates in the next turn without a repair roll.

I'm totally in favour of this version.
« Last Edit: December 03, 2010, 10:12:54 AM by RCgothic »

Offline lastspartacus

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #400 on: December 03, 2010, 08:19:41 AM »
Well, thats creative.

Offline fracas

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #401 on: December 05, 2010, 04:22:00 AM »
1. could the tau merchant be given option for second shield rather than 2 extra HPs?
and could it get option to take 4 hooks? (instead of port/starboard rail guns)


2. second turret for falchion?
« Last Edit: December 05, 2010, 04:26:23 AM by fracas »

Offline fracas

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #402 on: December 05, 2010, 12:53:09 PM »
I think the merchant fits the HA definition of a broken ship. Who takes it for itself?

Offline BaronIveagh

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #403 on: December 05, 2010, 02:06:43 PM »
Sigoroth came up with a good idea:

When the Apoc fires over 30cm, place a Blast Marker on the opposite side. Reduces shield strength, speed, and prevents it from turning without an order, but does no lasting damage (unless combined with incoming fire), and regenerates in the next turn without a repair roll.

I'm totally in favour of this version.

I like that too.
non nobis domine non nobis sed nomine tua da na glorium

Offline horizon

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Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #404 on: December 06, 2010, 04:26:54 AM »
I'd agree Fracas, on the Merchant. Falchion as well.