August 06, 2024, 01:23:47 AM

Author Topic: BFG FAQ 2010 Fleet Specific Questions  (Read 176025 times)

Offline Zelnik

  • Full Member
  • *
  • Posts: 775
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #330 on: September 15, 2010, 03:06:44 PM »
Yup.. blocks LOS really does mean blocks LOS.  your breaking big rocks into small rocks, but Nova cannons don't do anything special either.

Offline Eudaimon

  • Active Member
  • *
  • Posts: 32
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #331 on: September 27, 2010, 05:53:10 PM »
maybe this is a faq question, if not it's the result of the confusion in my mind:
do Dictator and Mars have 3 turrets? I now that it is written that they have 2 turrets, but I sometime read about carriers having 1 turrets more than the ships comparable to them (especially IN battleships and chaos ships)

Edit:
Thanks to horizon, I discovered that the number of turrets is written wrong in the pdf written in my language, I never compared it to the English version that must be the one that has been upgraded
« Last Edit: September 27, 2010, 10:45:27 PM by Eudaimon »

Offline horizon

  • Moderator
  • Veteran member
  • *
  • Posts: 4197
  • Destiny Infinity Eternity
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #332 on: September 27, 2010, 06:01:02 PM »
Dictator has 3 turrets. Mars has 2.
No typo. Intentional.

Offline Admiral_d_Artagnan

  • Full Member
  • *
  • Posts: 1037
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #333 on: September 27, 2010, 11:06:30 PM »
Kinda curious why that is though.

Offline lastspartacus

  • Full Member
  • *
  • Posts: 1279
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #334 on: September 28, 2010, 07:25:31 AM »
I have always been curious on the flipside, why those that contain attack craft also tend to almost always have more turrets.

Offline tanith

  • Active Member
  • *
  • Posts: 11
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #335 on: October 12, 2010, 07:38:14 PM »
Hi,I'im sorry guys but i have a few questions:in the faq2010wip pdf file chaos space marines boarding bonus is +2 while in the rules in the first post is +3,tyr needs 6 escorts per hiveship while in the pdf is 6 escort drones per hiveship..which version is correct?these are only examples,which faq version have we to play ?

Offline Zhukov

  • Full Member
  • *
  • Posts: 261
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #336 on: October 14, 2010, 03:59:04 PM »

I think the +3 for the CSM's is combining the base +1 Chaos modifier with the +2 because they are Marines. Correct?

-Zhukov
I am Zukov's Klaw.

"Oh mah gawd its like a giant veil was just lifted off my face and the beautiful maiden before my eyes just turned into a hideous Ork with a giant, bloody choppa."

Offline tanith

  • Active Member
  • *
  • Posts: 11
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #337 on: October 14, 2010, 08:06:26 PM »
yes it is explained in the first post of this topic in this way,but instead in the pdf file it explains that the +2 modifier of chaos space marines replaces the +1 modifier for chaos....so in one case chaos marines give a total of +3(+1 for chaos and +2 for space marines) and in the other they obtain "only" a total+2....i don't know which version i have to use....(using chaos against tyr it may be important)
-faq 2010 pdf version:"Chaos come with a +1 boarding modifier. The Chaos Space Marine upgrade in Armadas replaces this, providing them with a total +2modifier (before all other modifiers are applied normally)."
this topic rule version(page 1): "Combining the Chaos Space Marine and Chaos boarding modifiers: Chaos come with a +1 boarding modifier and as the Chaos Space Marine upgrade does not replace this they are combined for a total of a +3 modifier."
and now?   ;D    ???

Offline lastspartacus

  • Full Member
  • *
  • Posts: 1279
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #338 on: October 14, 2010, 08:20:43 PM »
Honestly, and Im a primarily Chaos player, I would take away the +1 chaos has to boarding actions to begin with.

Offline Don Gusto

  • Active Member
  • *
  • Posts: 97
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #339 on: October 14, 2010, 10:23:23 PM »
The previous version of the FAQ2010 added the CSM+2 to the chaos+1 for a total of +3.
In the current version the CSM+2 replaces the chaos+1.
This is explained in the boarding example on page 10 and also in the chaos racial section at the start of page 20.

Not yet official though. ;D

This thread was started 6 months ago, the rules on the first page are outdated.

Offline lastspartacus

  • Full Member
  • *
  • Posts: 1279
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #340 on: October 15, 2010, 12:09:39 AM »
The previous version of the FAQ2010 added the CSM+2 to the chaos+1 for a total of +3.
In the current version the CSM+2 replaces the chaos+1.
This is explained in the boarding example on page 10 and also in the chaos racial section at the start of page 20.

Not yet official though. ;D

This thread was started 6 months ago, the rules on the first page are outdated.

Right, I just mean I wouldnt have the +1 in a chaos fleet to begin with.  I already get superior and cheap cruisers, boarding torps, and assault boats for free.  At least give the poor Imps even odds when they try to board.  I don't see why they wouldn't, poor bastards.

Offline Sigoroth

  • Full Member
  • *
  • Posts: 1386
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #341 on: October 18, 2010, 07:45:04 AM »
Warp cannons ignore reactive hull saves unless the Necron ship is braced.

Boo! Hiss! Warp Cannons should completely ignore the Necron save, even when braced. No way should Necrons get a 2+ save against the 750 points of space relic that was specifically designed to kick their arses back to the void!   :o

Similarly, Eldar should get their 2+ holofield save against the lance-based weaponry on the space relic that was designed by an Eldar god specifically to combat their enemies! >:( It pre-dated their holofield defence ffs! So, what, they decided to make a defence that would work against lances of races that haven't even cropped up yet, but neglected to get it to work against known weaponry, like this massive lance boat or the Necrons weapons?  ???

If anything, Eldar weaponry should be anti-Necron, not the other way around!

Offline horizon

  • Moderator
  • Veteran member
  • *
  • Posts: 4197
  • Destiny Infinity Eternity
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #342 on: October 18, 2010, 07:43:44 PM »
I agree with Sigoroth on the matter.

Offline Zelnik

  • Full Member
  • *
  • Posts: 775
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #343 on: October 18, 2010, 07:48:33 PM »
I do too, but lets remember, it's difficult to create a super-weapon and have a super-defense that can compensate for it.  The Warp cannon literally TEARS REALITY, and the sensors on the blackstone are eldar in origin, so it's reasonable to say that they could cut through holofields without issue.  no defense is perfect.

When it comes to the necrons... well.. i would say it reduces their save to 4+

Offline lastspartacus

  • Full Member
  • *
  • Posts: 1279
Re: BFG FAQ 2010 Fleet Specific Questions
« Reply #344 on: October 18, 2010, 10:26:17 PM »
Is it really Eldar in origin?  I thought the Old Ones had a hand in it.  But either way, they are c'tan defense platforms.  Guns that use warp energy.
Doesn't really mean they are anti-necron ships.  I dont really care either way, I doubt ill ever come up against one with necrons.

However, fun ctan rules would be great to have, then put a blackstone in the other fleet :)

BFG is the real scale that Ctan belong on, or an Epic supermodel.