September 11, 2024, 06:44:29 AM

Author Topic: BFG FAQ 2010 Fleet Specific Questions  (Read 177170 times)

Offline horizon

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Re: BFG FAQ 2010
« Reply #45 on: April 13, 2010, 02:29:30 PM »
Spitballing......

fix blastmarker rules back to original rules: block line of fire and do not count as all around on a base.
Thus marker placed in direction from fire. Thus port marker = starboard no intervening marker.

This is also helpful to massed escorts as they can no longer be dropped all at once with 1 marker.

Offline BlueDagger

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Re: BFG FAQ 2010
« Reply #46 on: April 13, 2010, 04:27:26 PM »
Just tossing this out there, i noticed in the 2007 FAQ that doubles roll on reload ordinance was removed from the game. Any specific reason behind this? It seems that it would go a long way to balance the rather OPness of ordinance.

Offline RayB HA

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Re: BFG FAQ 2010
« Reply #47 on: April 13, 2010, 06:01:32 PM »
Admiral_d_Artagnan,

Nids Refits: Okay, I’ll add a clarification, to me it’s quite clear though . Nids need to be reworked, but especially for campaigns. They should only be a raiding fleet in normal campaigns. 

Apox: Engine room stops you from turning, the trade off is supposed to be lack of speed (note: with a thrusters crit you can’t make the 15cm to turn anyway).
I personally don’t want any actual damage caused unless there is a roll for it. This could be done like ‘gets hot’ weapons from 40k, so a roll of a 1 causes a thrusters crit (1’s can be rerolled to avoid this as its on lock-on).
There should be an option to go on standard LO though.


Vaaish,

The Oberon won’t change, I’m the only one in the HA that wants it to be good.


Roy,

Bm’s aren’t going back to the old rules. If a BM is in contact with a ships base it counts as being in contact from all directions.


BlueDagger,

The ‘Fix’ for AC was the AC limit: You can only have as many AC on the table as you have appropriate Launch bays. The run out on a double was mostly unpopular and was extreme when carriers came into the equation.

Cheers,

RayB HA
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When I joined the Corp we didn't have any fancy smancy tanks! We had sticks! Two sticks and a rock for an entire platoon, and we had to share the rock!

Offline Vaaish

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Re: BFG FAQ 2010
« Reply #48 on: April 13, 2010, 07:27:21 PM »
Too bad about the oberon, as it stands now I don't see it taken very often despite being the cheapest BB.
-Vaaish

Offline horizon

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Re: BFG FAQ 2010
« Reply #49 on: April 13, 2010, 07:46:09 PM »
Yeah,
Ray are their specific reasons why Bob & Nate won't change the Oberon?

hmm. I can see a problem: with increased batteries it will suddenly become the most popular battleship. Can see the tricksyness here.
...and.... the Oberon will be the best gunship and a carrier!

Broadsides
Retribution: 12 wb @ 60 plus 3 lances @ 60
Oberon: 16 wb @ 60 plus 2 lances @ 60
Gives the Oberon a higher wb equivalent. (1 lance as 3 batteries).

Tricky to raise the ranges.

Pity on the blastmarkers, since the old rules advocated much more tactical positioning.

Offline Zelnik

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Re: BFG FAQ 2010
« Reply #50 on: April 13, 2010, 07:51:19 PM »
ork re-rolls, should they be focused on the ork ship the warboss is on, or every ship in the fleet?

Offline Zelnik

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Re: BFG FAQ 2010
« Reply #51 on: April 13, 2010, 07:59:33 PM »
hmm other rules issues....


Clarify the effect on eldar ships that are struck by the nova cannon template (aka, not direct hits), since it is an area effect, do they get a holofield save?

Ramming detonation: If a ship goes all ahead  full to ram, and is destroyed, and explodes, does it explode upon impact of the enemy ship, or at the end of it's movement

Necron: Can necron ships use star pulse generators and Terror feilds when locked on, though they would not get the effects of being locked on (always seemed absurd that they couldn't)

Tau: Can the forgeworld fleet have unlimited Dhows, with no restrictions to grav-hooks.

What are the fleet restrictions for a demiurg fleet (as suggested in the Tau section)

Tyranid: Can a ship disengage when clamped by a vessel with massive claws.




Offline Zelnik

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Re: BFG FAQ 2010
« Reply #52 on: April 13, 2010, 08:00:55 PM »
Also, i take the Oberon ALL THE TIME, and so do many in my gaming group.. Oberon is amazing.. don't go dissing it!

Offline Vaaish

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Re: BFG FAQ 2010
« Reply #53 on: April 13, 2010, 08:33:36 PM »
Zelnik you tend to take all the ships all the time and they are all amazing when you do. I don't think I've seen more than one list that contains an oberon outside of a few newer players.


Horizon/ Ray:
Perhaps then the upgunned oberon should swap point values with the retribution.

365 for the Apoc and Empy
345 for the Oberon
335 for the retribution
« Last Edit: April 13, 2010, 09:45:20 PM by Vaaish »
-Vaaish

Offline horizon

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Re: BFG FAQ 2010
« Reply #54 on: April 13, 2010, 09:35:07 PM »
Back on the Eldar Hero and the reserves:
I said this at Port Maw:
Quote
Yeah. And you know what? It isn't worth it!

In a Craftworld fleet I would want Corsair Escorts but then I have to take Shadowhunters which aren't that great. Craftworld cruisers don't need Corsair Cruisers.

Vica versa it is the same switched.

I would prefer:
Corsair / Craftworld could normally reserve per rules.
The Hero changes this into a 1:2 ratio.
Heck, Yriel's fluff says a 1:1 basis I think.

As it stands the Hero is only cool to have if you really like the Flame of Asuryan in one of the fleets. The reserve rules just don't cut it given the nature of both fleets.

Would the HA be willing to ammend that?

Another:
Will the weapon question on the Craftworld Eldar Dragonshp be fixed (aka the never taken Pulsar or Torps)?

And this has never been adressed:
Can a fleet have a ship with multiple 'named' upgrades.
eg, the Mars can take a targetting matrix, can my second Mars also have that upgrade. Or is it restricted to the Imperious?
« Last Edit: April 14, 2010, 10:40:15 AM by horizon »

Offline Zelnik

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Re: BFG FAQ 2010
« Reply #55 on: April 13, 2010, 10:41:26 PM »
I Do take all the ships all the time. Everyone is allowed an obsession, and mine happens to be BFG... This means i spend time playing with all the toys :D

the Oberon is there because it is meant to be a cheap all-around battleship.  45cm range is not so bad, since the enemy MUST close on you to attack.  Having the combo of fighters, bombers, a-boats, lances and a st 16 battery is nothing to frown at. 

Offline russ_c

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Re: BFG FAQ 2010
« Reply #56 on: April 14, 2010, 12:37:06 AM »
Chaos Murder Variant: Can you please clarify in the new FAQ that the Murder variant is 4 weapon batteries@45cm and 2 lances@45cms instead of 10WBs@45cm.  The wording in the BBB is complete rubbish and this question comes up from time-to-time.

Wording in BBB: "...can be armed with Firepower 4 and Strength 2, 45cm lances on their gun decks, for no extra points"  ???

Thanks Ray,

Russ


Offline russ_c

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Re: BFG FAQ 2010
« Reply #57 on: April 14, 2010, 01:00:24 AM »
Celestial Phenomenon, Planets: If opponents are both on (within) a planet template can they fire at enemy vessels also within the template as normal (including torps) or planets treated as no attack zones?  If torps can be fired "within" a template might I assume they detonate at the template edge?

This came up a few games in which we had large planets on the table...

Russ

Offline RayB HA

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Re: BFG FAQ 2010
« Reply #58 on: April 14, 2010, 01:06:40 AM »
Vaaish, Roy,

I would prefer the Oberon to have better range and the Ret to have +2 WB’s each side. But they come as a comparative package so both happen or neither do.


Zelnik,

Forgeworld were going to write a Demiurg Fleet list IIRC, unfortunately a free lance modeller who made Demiurg escorts vanished with the masters and all talk of the fleet list in the studio stopped. This was round the same time as Armada’s release.

Good question on the massive claws!


Roy,

The Eldar Hero sucks. It’s only there for the Flame of Asuryan, the bonus reserves rule is just there to add character. Sorry that’s not what you want to hear. But I’ll ask the HA and see if we can make CWE and CE the same race for taking reserves. Doubtful though.

 Cheers,

RayB HA
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When I joined the Corp we didn't have any fancy smancy tanks! We had sticks! Two sticks and a rock for an entire platoon, and we had to share the rock!

Offline Moox

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Re: BFG FAQ 2010
« Reply #59 on: April 14, 2010, 03:47:29 AM »
Thank you SO MUCH once again for doing this, Ray! A couple more questions.

Exploding ships' Blast Markers: The placement of all those blast markers (8 or more) is almost entirely un-addressed. How are the BM's placed? As centrally as possible? What if there are ship bases there, and there are enough blast markers to hit the base? This comes up a lot. Are the BM's ever stacked?

Murder variant: The wording for the optional (firepower 4, strength 2 lances at 45 cm) Lance Murder, if not nonsensical, is almost entirely misleading to sound like 6 lances (!) to a side.

Defending "On the Line": forgive me if this has been answered elsewhere. What happens when a ship finds its target "on the line" between two target aspects? Defender chooses (reverse of attacker choosing for his weapons being "on the line")?

Firing torpedoes with Multiple Ships: This mainly comes up with Ravager class escorts. When do the torpedo salvoes "appear"? When the escorts are clustered together it is quite typical for one of the escorts to roll a high number of torps, producing a salvo wide enough to hit another of its fellow salvoes, or another escort in its squad, or even quite a few of its friends! Do the torps instantly attack?

Ordnance placement timing: Following the previous question, when are attack craft actually placed on the table, and when are torpedo salvoes angled? If angle chosen at firing, is that when the marker is placed? Should be immediately upon firing, but this can lead to several problems including the one above. Note that a strict interpretation of the rules, should the torps be placed and angled immediately upon firing, would result in the torps attacking the ship that launched them!

Splitting weapons fire against a single ship: This has to be illegal, but an official ruling explicitly stating as much is required. Against a foe with no shields, I can get FP=FP!

More to come, my good sir.

Moox
« Last Edit: April 14, 2010, 03:55:11 AM by Moox »