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Author Topic: Tribe of the Red Hand - Green Kislev Gallery (Lex)  (Read 5506 times)

Offline Lex

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Tribe of the Red Hand - Green Kislev Gallery (Lex)
« on: September 18, 2009, 01:22:43 PM »
Army in a box



In some more detail:




Currently my Warwagon is this:



which deploys as:




Alternate (or maybe second wagon will incorporate these:

« Last Edit: October 20, 2009, 10:53:17 PM by Lex »

Offline Lex

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Re: Green Kislev Gallery (Lex)
« Reply #1 on: September 18, 2009, 04:36:11 PM »

Shaman on bear mount (several ways this could be interpreted  :o, for convenience sake I asume there is some form of mindcontrol  ;)

this could double as the above, but in general I use to represent a shaman that is under the Monster Bear spell


Mounted command, usualy dubs for my general, I know the overview picture shows a rather large wagon, but I am not happy with that one

Foot command


Unit of knights

Unit of "Horse"archers


Unit of archers


Remember that all discussion on galleries should take place i nteh "normal" monthly thread !![/red]

Offline Lex

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Re: Green Kislev Gallery (Lex)
« Reply #2 on: October 09, 2009, 11:34:29 PM »

It turned out that Heyou managed to get some troops to stow away in my luggage to raid Khemri, although technicaly speaking they already have a "tan"


So whilst they were along anyway, I figured to wine and dine them


You will notice that I am strictly speaking not working on one unit at a time




This has to do with the fact that this will be my first try at using Armypainter, hence I am preparing 8 units of Horsearchers and 3 units of Archers, as wel as a command stand




Oh yeah... I mentioned before I figure I have a sollution for the Bears unit (as well as an alternative for the Warwagon)


I will use

to sculpt and cast me some Hairy Squigoths, which can double as bears, and probably as mounts for my Knight units too, whilst the upperstructure will work well as (part of) a Warwagon....

Offline Lex

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Re: Green Kislev Gallery (Lex)
« Reply #3 on: October 10, 2009, 12:01:39 AM »
Heyou, Grand Pouhah and the tribe of the Red Hand


For some reason a project seems to come alive where you start to put time into bringing it about. For me that always means I eventualy start naming characters and a background for them begins to pull the various bits together. This even goes as far as to become almost like a pallet for determining my colour scheme's.

Quote
One of the things I did know when starting this project what that I did have the green Kislev, including some basic conversions done and undercoated in the yellow/tan undercoat and that I earlier this year took the advise of an old friend and got me some Armypainter.... the Painting challenge was going to be challenging in more way then one !!

Heyou is an old nickname of mine, and it was used, I guess on the Direwolf list for some time during my early days there. Heyou used to be you average Gob, with one BUG problem.... whenever the bosses needed something done, for some obscure reason they ALWAYS knew to pick HIM. even if he tried to hide, some Warchief or Bigboss would shout "Hey you, come here and do [insert impossible task]".
Finding himself picked out for the most difficult assignements and surviving most of them, he gradualy picked up a trick or two and some ideas of tactics, and when an opportunity put him with on of the norhern nomad tribes he managed to beset their chieftan and thus he became the Grand Pouhah of the Red Hand tribe

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When reading an article in Wargames Illustarted on Native americans and their horsemarking I had already figured I wanted to "mark" all mounts in the army with a Red Hand.


As most nomad tribes the "real" warriors go to combat mounted, either on the mobile wolfs, as raiders or on Hairy Squiggoths, an honour anly the most valiant gobs can hope to aspire. Heyou also introduced them to the concept of using some of the tribal waggons into a defensive platform. Those contraptions will be trooped by the bulk of the infantry forces available to the tribes, which other then some hireling Orc foot, is made up of defeated warriors from other tribes! These captives are bound to their new tribes, but wont have full status in the tribe, forcing them to wear white habbits as token of their status, and disallowing the, to fight mounted. As on the tribal mounts the captives will be clearly marked with the Red Hand to show their alliance.

Quote
Currently the bulk of the troops is wolfrider/horsearcher, with some Blacktooth Orcs filling in for Knights, but I have alsready decidede to create some haiy squiggoths to double both as bears, as well as to provide me my GOBLIN heavy Cavalry


Offline Lex

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Re: Tribe of the Red Hand - Green Kislev Gallery (Lex)
« Reply #4 on: October 20, 2009, 11:03:02 PM »
As I indicated before I am trying a new painting procedure using Armypainter, and decided to prepare the horsearchers, archers and some characters, before giving them all the Armypainter treatment. This stuff below is ready for its "dip", and I wanted to show this stage to allow those interested to compare.

One of the two bear-mounted shamans in the Force



Infantry



General



Cav unit




and to show that I did indeed spend time preping several unts, here the entire force of "horsearchers


Offline Lex

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Re: Tribe of the Red Hand - Green Kislev Gallery (Lex)
« Reply #5 on: November 01, 2009, 06:20:20 PM »
As I said before this army is an excersize in using Armypainter on Warmaster minis. With some hesitation (on ruining the paintjobs done so far) I decided to grab the bull by the horns and set up to paint this afternoon. The results are shown below (not all units have been fotographed, because I had to clear the dining table before they had dried enough to handle them for the pictures  8)

Lessons learned ......

use a LIBERAL amount of wash, more = better, but ..... be ready with some tissue to bleed of excess paint in certain areas, also
kitchenpapertowel comes in handy if you drip armypainter on the table  :'(, luckily I got it all off before the missus spotted me ....

KK, so pictures ... they are a bit darker then usual, because I used the downstairs lighting, without special do-daahs, and I tried autocorrecting them when I uploaded, but IMO the darker picture shows the effect of Armypainter off better.

Shamans before and after



Command stand




Infantry ( 3 units of archers)


Horsearchers (some units)