October 01, 2024, 11:29:54 PM

Author Topic: limited movement over bridges or through gaps  (Read 8262 times)

Offline Tzar_Boris

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Re: limited movement over bridges or through gaps
« Reply #30 on: December 08, 2015, 12:09:37 AM »
But isn't it a theoretical conjecture?
The rules don't say anything about a stand having to conserve it's form while moving, do they? I imagined that in these kind of situations a stand moves like a drop of water - making itself thinner and thicker passing through a gap. Need clarification.

Offline Dave

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Re: limited movement over bridges or through gaps
« Reply #31 on: December 08, 2015, 03:41:48 AM »
Nope, the stand is the stand. If it needs to rotate it has to pay for it.

Offline Tzar_Boris

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Re: limited movement over bridges or through gaps
« Reply #32 on: December 08, 2015, 03:32:05 PM »
Ok, that makes me totally confused) I am too, fearing that we are doing the most basic things wrong)

Do we have to treat a stand as a ship? That can go only forward and for every possible rotation we have to pay in cm? I didn't see that in the rules... Need to read again.

Offline Dave

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Re: limited movement over bridges or through gaps
« Reply #33 on: December 08, 2015, 04:58:40 PM »
The stand can move in any direction it wants: forward, side, back. It needs to turn to fit through gaps though, and when it turns you have to pay for it.

Offline cjbennett22

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Re: limited movement over bridges or through gaps
« Reply #34 on: December 09, 2015, 01:15:42 AM »
Its like changing formation in the marching band in school. You need to pay movement to change formation and your troops need to keep in formation or they become "confused"

Offline Tzar_Boris

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Re: limited movement over bridges or through gaps
« Reply #35 on: December 09, 2015, 05:30:09 AM »
So am I right to say that we need to pay in movement range for Every rotation that occurs? This includes wheels, changing facings and so on.

Offline Lex

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Re: limited movement over bridges or through gaps
« Reply #36 on: December 09, 2015, 08:04:29 AM »
For most friendly games I think people tend to skip this rule, or incorporate it in houserules.

e. crossing a bridge or other obstacle forcing a unit to narrow and then widen its frontage cost the halve of their move.....

Also, doing an about face, usually means units stay in place, so the actualy distance moved is considered zero (just the minis on the stand moving, instead of the stand   8) ::)  )

Doing some of the Math, I think in the forum there is already some diagrams

wheeling on a point.
The radius to the furthest point of the stand = 4 cm.
A full circle would be 2piR = 2x3,14x4 or 8x 3,14.
We usually "measure" the number of "quarts", so a rotation of 90o or less, but > 450 would be 6,28 rounded to 6 cm of movement.

Wheeling on the center, your radius goes to 2 cm, so the full circle would be = 2x2x3,14 = 4x 3,14, so a 90o rotation would be a 3,14 rounded to 3 cm move, and an about face would be 6 cm move.