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Author Topic: Army of the Dead  (Read 1831 times)

Offline andys

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Army of the Dead
« on: October 25, 2014, 11:54:19 PM »
Based on this rather neat idea:

http://hetairoiwargames.blogspot.co.uk/2013/02/wm-ethereal-host.html

I'm in the midst of creating a few units of Ethereal Host for a Vampire Counts army. Apart from some basic skeletons from my Tomb Kings army, I've no other units as yet.

This rather simple way of creating ghostly units, using spare figures and buying different packs to create a varied unit got me thinking. How would an army created entirely of Ethereal Host units fare on the battlefield?

http://lotr.wikia.com/wiki/Army_of_the_Dead

Perhaps they could be used in BOFA as well. Anyone have any thoughts on this?

Offline Draccan

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Re: Army of the Dead
« Reply #1 on: October 26, 2014, 01:28:03 AM »

I think it would work best in the existing rules so the army is modelled to look like a ghost army but used the various undead unit types..
I really would love to buy some Warmaster Kislev, Araby, Bretonnia, Vampire Counts, Chaos demons ...

Offline andys

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Re: Army of the Dead
« Reply #2 on: October 26, 2014, 07:56:41 AM »
I think they could be used in at least four scenarios:

1) Defending a point or points on the battlefield against all comers if the battle has two sides, fighting whoever attacks them.

2) Defending a point or points on the battlefield against a single opponent.

3) As a "wave" passing across the battlefield, again attacking anyone who gets in their way. This idea based on this link - http://lotr.wikia.com/wiki/Army_of_the_Dead specifically the bit which says "Aragorn led the Army of the Dead through Lamedon and Ciril. As they went through the lands of Gondor, they found them deserted, since everyone who hadn't gone to war fled the approach of the dreaded "King of the Dead". Even the men of Umbar and Harad, who had been attacking the fords at Linhir above the mouth of the river Gilrain, stopped fighting and ran off in terror." So the dead are on their way elsewhere and pass through an ongoing battle.

4) As a "wave" passing across land, opposed by a single army. The battle ending when one army reaches it's breakpoint or the last (or first?) unit of ghosts exits the far edge of the field.

In all cases there'd be no need for ghostly characters as the ghost units would more or less act on initiative, advancing, say, 20 or 30cm per turn in scenarios 3 and 4. Although if you wished for a "normal" ghost army, there'd be no reason not to add a general and heroes into the mix.

Never having played with these units, how do they compare to the other Warmaster armies? Would 1000 points of Ethereal Host be stronger or weaker than a typical army? If stronger or weaker, how much would you need to adjust the total points of each army to give a balanced game?

Has anyone ever looked at an army composed of a single unit type such as this?

Offline jchaos79

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Re: Army of the Dead
« Reply #3 on: October 26, 2014, 10:07:03 AM »
Andy very interesting scenarios! I like them, but unfortunately I could not give a proper respond to your answers.