July 29, 2024, 03:26:57 PM

Author Topic: Finishing BFG:Revised  (Read 41406 times)

Offline AndrewChristlieb

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Re: Finishing BFG:Revised
« Reply #210 on: June 13, 2013, 05:14:37 AM »
I guess this is as good a place as any to post this. Couple little things: on the marine fleet list the imperial escorts are still listed as rsvs and have their +5 point cost. On the MSM document under pulsar lances it says that lock on only allows you to reroll the first miss. Thats really poorly worded as it makes it sound like you can only, well, reroll one miss.
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Offline afterimagedan

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Re: Finishing BFG:Revised
« Reply #211 on: June 13, 2013, 05:23:53 AM »
Thanks for pointing this out. I will get on it. I think RSVs should be put at the appropriate point cost but I still think calling them RSVs is ok.

Offline Gothmog Lord of Balrogs

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Re: Finishing BFG:Revised
« Reply #212 on: June 13, 2013, 05:28:46 AM »
They are Rapid Strike Vessels. It isn't really a class thing, but rather the roll they fill. Most of the time SM don't deploy a whole fleet or even a whole company for that matter. 1 Frigate sized vessel with 2 squads or so onboard rapidly responding to a crisis is typically all that is needed.
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Offline horizon

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Re: Finishing BFG:Revised
« Reply #213 on: June 13, 2013, 05:32:02 AM »
On the MSM document under pulsar lances it says that lock on only allows you to reroll the first miss. Thats really poorly worded as it makes it sound like you can only, well, reroll one miss.
Yes, you may only re-roll the first miss (per shot). That is the intention.

Offline AndrewChristlieb

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Re: Finishing BFG:Revised
« Reply #214 on: June 13, 2013, 03:17:53 PM »
Heres another that was brought up on Warseer: http://www.warseer.com/forums/showthread.php?374652-scion-of-prospero

The scion is listed at 365 and was voted at 440 (unless i missed something) its also still got the wording for the original version of the MoT.

One the pulsars Im assuming they work like this: 4 pulsars locked on 2 hit 2 miss, reroll both the misses and get one more. Now roll 3 and 2 hit, do not reroll the miss. And finally roll two and one hits do not reroll the miss.

The way it is written say this tho: 4 pulsars locked on 2 hit 2 miss reroll only the first miss, not both. Do not reroll any subsequent misses as they are not the first miss either.

Or I could just have this all wrong and it should be something different but the first example is how we've normally played it.
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Offline afterimagedan

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Re: Finishing BFG:Revised
« Reply #215 on: June 13, 2013, 03:30:41 PM »
Horizon's "per shot" statement confirms it for me. Per lance shot is the most clear.

Offline Sigoroth

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Re: Finishing BFG:Revised
« Reply #216 on: June 13, 2013, 03:57:32 PM »
It's the first miss per lance, regardless of where in the sequence that miss occurs. So if you roll a hit hit miss you get to re-roll the last dice. If you roll miss RR hit miss you don't get another re-roll. So if you were shooting with, say, 4 pulsars, you would want to use 4 different coloured dice so you could track which ones still had a re-roll available.

Offline AndrewChristlieb

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Re: Finishing BFG:Revised
« Reply #217 on: June 13, 2013, 04:35:03 PM »
Really? Well thats cool, how can we make that more clear then?
I don't make the rules, I just think them up and write them down.