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Author Topic: MMS 1.9 Eldar movement question  (Read 1499 times)

Offline Markconz

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MMS 1.9 Eldar movement question
« on: May 05, 2013, 09:24:24 AM »
Played first game using MMS Craftworld Eldar today, and we were confused over whether or not Eldar have to move like other races? It says they don't have to use burn retros, but on the other hand it doesn't seem to say anywhere that they don't have to move? Am I missing something here? Is the detail that they don't have to move accidentally left out, or is the intention that they must move minimum distance as in the standard rules?

Thanks!

Offline harec

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Re: MMS 1.9 Eldar movement question
« Reply #1 on: May 05, 2013, 11:25:55 AM »
Eldar vessels don't have a minimum movement, they don't have burn retros option because they don't need an special order to do it. And they don't have a minimum movement to turn, they turn at the begining if I am not mistaken.
I colaborate with a spanish blog called profanus40k.
http://profanus40k.blogspot.com.es/

Offline Markconz

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Re: MMS 1.9 Eldar movement question
« Reply #2 on: May 05, 2013, 12:23:30 PM »
Cheers, but if that is the intention, what lines of the document refers to this?

Offline horizon

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Re: MMS 1.9 Eldar movement question
« Reply #3 on: May 05, 2013, 12:29:46 PM »
None.  ::)

After all these years you are the first one to point at this.

That's why version 2.0 is so long in the waiting. ;)

Offline Markconz

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Re: MMS 1.9 Eldar movement question
« Reply #4 on: May 05, 2013, 12:59:14 PM »
Ah then I'm not going (completely) mad, thanks!

Also the BFG-R Tau doesn't have the Demiurg cutting beam rules listed as far as I can see either?

Also BFG-R Rogue Trader document Xenos vessels bottom of page 86 says:  "It can only be modified by one of the Xenotech systems described on p.80."  - Should instead refer to p.89.

Is there a thread for feeback on editorial fixes for BFG-R documents (rather than rule discussions)?
« Last Edit: May 05, 2013, 01:33:57 PM by Markconz »