September 17, 2024, 08:17:13 AM

Author Topic: Fleet Composition  (Read 1511 times)

Offline fracas

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Fleet Composition
« on: April 10, 2012, 02:34:54 AM »
@750 pts an admiral is required
at points above, 1k, 1.5k, 2k
should auxiliary ships be mandatory?
supply ships
troop transports
repair ships
etc

beyond scenario requirement i mean

Offline AndrewChristlieb

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Re: Fleet Composition
« Reply #1 on: April 10, 2012, 04:02:54 AM »
Intersting thought what brings this up?
I don't make the rules, I just think them up and write them down.

Offline Dan_Lee

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Re: Fleet Composition
« Reply #2 on: April 10, 2012, 09:45:00 AM »
At least as far as Imperial Ships are concerned, vast volumes of their internal space are given over to workshops and stores (etc.) to allow them to be largely self sufficient. Also, in most battles auxiliary ships (if present) would be able to drop back and hide, avoiding the fighting altogether.

On the other hand, I imagine they could form part of a great scenario based around an ambush or something similar.
Various BFG and other gaming articles that I've written can be found (and downloaded for free) on my website, www.danleeonline.com. Enjoy.

Offline Algavinn

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Re: Fleet Composition
« Reply #3 on: April 10, 2012, 09:51:46 AM »
For campaigns this kinda thing tends to be pretty awesome, but for the particular scenarios, unless you have a real reason to make it mandatory for every fleet (aka piracy is so high escorts are required constantly, or a large supply chain is on the way to the 'front' with a relief battlefleet or escort, etc.).  Playing with both IN and eldar pirates, I am dying to get a small fleet of transports, tankers, and other auxiliaries for ambushes and raids.