Yea, looks good.
I wanna comment some rule stuff, if you don't mind:
-As far as I know AAF does not half torpedo number.
-Battleships have to go 15cm before they may turn.
-Combining turrets does only work for ships in direkt base contakt. So in Imp turn 1 the cobra would just have 2 turrets not 3.
-When firing at ships in base contakt you may place the blast marker on both, and so redusing the shields of both ships (for example chaos turn 2)
-For combined torpedo salvos the ships have to be a sqadron. (Dauntlesses in Imp turn 2)
-Turrets can only fire at torpedos OR fighters/bombers i one turn. Not both.
- Ships on "Lock on" may not turn. (Chaos turn 3)
- You should check the suppressing turrets rule. (they do not actually reduce turret number.)
About the tactics: Going direktly into the imperial fleet was brave. Selecting the retribution as first target even braver. But yeah it worked
Placing the cobras alone against the Styx was perhaps too brave
Looking forward to the next video.