Specialist Arms Forum
Warmaster => [WM] Warmaster Fantasy Discussion => [WM] Battlereports => Topic started by: industrialtrousers on February 13, 2019, 01:10:12 PM
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Resisting the temptation to dress the battlefield to an unplayable extent we put a few bits and pieces on with some
extra scatter purely for visuals. I gave away the side with the river which could have been a big problem as DErase
stuck a unit of his cannons there which meant I would have to suffer a few blows or expend a fair bit of the army trying to
get to them. I think I talked him out of putting them both there but the other unit did more damage! I can see where flyers come in handy.
Battlefield setup from Orc side.
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Early advances from the Empire side were down the right flank as the shooters went into the village and then the hill in front of it.
The 2/3 of the knights came through this center right flank fairly smartly and steam tank came racing right up to the orc lines early on.
Early casualties were largely on the orc side as the steam tank rammed into the Boar unit stuck in place to slow them down. This fight became
a bit more static when the giant joined in. Cannons are quite hitty aren't they? I found out just how hitty when they annihilated the unit of
trolls who were goading them from the opposite hill. In all the shooters did a pretty decent job of tying up any advance from the orc left flank
as they were constantly driven back by shooting combo of cannons, magic and mundane blows. It was probably about the 4th turn before they started
any advance worth talking about.
When the knight units on the center right arrived I frankly thought they'd rip through the lines a bit (lots of knights) but they got stalled
and then smashed by boar boyz, the giant and regular orc rabble. At a cost, granted, but after a couple of rounds of combat they were depleted
to the point of not being a concern.
[Pic - Empire battle line]
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espite the Idol bonus for cmd rolls there wasn't a great deal of advantage from the terrain on the orc side of the board and I was reluctant
to move forward a great deal on the right as the cannons and the larger force of infantry were there. I didn't want to move everthing forward
toward them until the knights on my left had been dealt with. Central units were also being held in check by 2 units of pesky shooters were
driving them back from the central woods.
[Pic empire advance to viallage]
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The Empire left flank had terrible cmd trouble with failed orders early on which meant they arrived later than would have been ideal.
Once the black orcs got stuck in it was obvious that this central scrap would win/lose the game but the reserves seem reticent to engage.
The flagallents did some damage and were a bit unlucky not to do more. Toward the end the wizard and the hero on the griffon were
also involved and we ended up having to count up breakpoints after each combat. Grimgor might have been in there as well.
I think we just about got the rules right in this one which was good. I thought I might have been using the rock lobbers incorrectly
but checked after and all good. Not very effective mind, bar one instance which slowed down a brigade a bit.
For me the Boar boys/Giant combo did exceptionally well. The Immorttalz took a few with them before they went as well.
After the intial brace for impact the orcs seemed likely to nail rank and file Empire troops.
[pic - the all in melee in the center]
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I think that giant would be pretty close to a star performer. From Reaper, a troll I think. A fun game.
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Great game and interesting report. Thanks for sharing. :)
This is the first time I see a game with Grimgor's 'Ardboyz list. What is your impression compared with O&G army? It seems fun with idol rule ;)
how many points you played?
Very nice table btw. The houses are terrific! are they scratch build?
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To be honest I've never played straight up O&G but Grimgors lot seem pretty tough. Your breakpoint isn't outstanding at 2000 points as the idol costs 100 but it would be daft not to fielded it. That said you don't have any goblins so your weakest troops are regular orcs. I took maximum black orcs as it seems in keeping with the idea of a Grimgors list. Bel over at Polar Fox provided the boar boys and black orcs for this army for the most part. Pendraken and Copplestone for regular orcs. I used Pendraken mountain orcs as immortals.
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Great pics there!
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Good game. Thanks for posting. Where did you get the houses from? They're very "Empir-ey" (new word). Or are they scratch built?
Dave
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They'd scratchbuilt from the styrene stuff from under some shop bought pizza from a lazy Sunday evening supper. There's some green stuff edging and tooth picks in there as well. The roof tiles and stonework are just biro with a bit of extra sculpting tool on the roof to enhance the definition. They aren't difficult to make. Just time.
http://www.forum.specialist-arms.com/index.php?topic=8971.30 (http://www.forum.specialist-arms.com/index.php?topic=8971.30)