Specialist Arms Forum
Specialist Games General Discussion => Modeling & painting => Topic started by: osjclatchford on August 28, 2017, 11:14:16 AM
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"going into that droppod? droppod goes into the warzone? sharks in the warzone... space sharks..."
major Quint of the 111st Royston Rifles imperial guard
(https://vignette3.wikia.nocookie.net/warhammer40k/images/4/45/Carcharodons_Heresy_Armour.jpg/revision/latest/scale-to-width-down/250?cb=20120806221027)
to open let me explain via three points:
so, first. yes this is not specialist game stuff but to be honest this is the only active forum I am a contributing member of and felt I'd like to share this with you guys. hope this is ok. If not i'll stop immeadiately ;)
second. the space marine is dead. long live the space marine.
yes primaris is here and is totally worth the wait if you ask me!
third. space sharks...
yes carcharadon astra themselves reborn in primaris marines.
ok, I've been funting around with 40k since around 96! I began with the little rtb01 marines and then went onto second edition marines eventally settling on guard forces from thereon in.
I never went back to marines as I felt the scale issue (presented by so many 40k stories) was all too apparent when you've got a guard who is sometimes taller than the marine he's fighting with...
I practically bounced up and down with joy when the primaris marines were released this year as I can finally field a unit of allied marines that dont look ludicrously out of scale with my guard.
so why space sharks?
to be honest I'm a sucker for moncromatic colourschemes. I practically see the world in black and white and this is evident in the dark and brooding colourschemes I've used on almost every force I've painted (aside from bfg and my doomguy themed cadians that is). it is the 'dark Imperium' after all...
also they hark back to those heady teen days of the rogue trader marines and i'm an even bigger sucker for nostalgia!
so with this in mind I set about converting a squad of intercessors from the dark imperium set (ebay)
these models are great and to be honest are part of the reason I'm back on 40k again. these models (much like the genestealer cultists set) are designed to go together a specific way in a set pose but in doing so capture all the character and design beauty that I miss from the days of white metal minitures. that's not to say that I'm against multipart kits that can be posed any way. the tactical marines and cadians have tons of character but there are too army examples of models where the plastic replacements are just abhorrent. just look at the transition between the metal 90's scouts to the plastic set. argh! horrid! all the character was lost for me. these set pose jobbies (like the spacehulk and even to a lesser extent the assault on black reach models) retain that artistry I love and most fondly remember from my 40k past.
still I digress.
space sharks... my limited knowledge of them is +/- thus: crazy-assed porcelian white skinned nutters with a penchant for chain weapons that have been lurking around in the background of 40k since bitch slapping the mantis warriors in the badab war. they prefer stealth untill they reach their objective/target where upon the set upon the enemy with barely contained ferocity all in complete silence. leaving a trail of blood and carnage in their wake and disappearing just as fast. in fact their savagery would possibly give a world eater a run for his money and they're on our side! they mostly wear corvus and heresy marks of armour and have a lot of termies too.
great! all I needed was to convert these primaris to look a bit more oldskool:
(https://www.mediafire.com/convkey/82fa/713n4j9hg12ckl86g.jpg)
as you can see this intercessor sgt has mk6 lid and pads and a phobos pattern bolter.
the colorscheme is mecanicus grey with skavenblight dinge parts (knees, bellyplates, ankle and elbow etc..) and black pads/eagle. I took some cues from aiden daley's storm hawk primaris (wd aug 2017) and used the same highlight colours all over to better blend the mini. also did similar chips/weathering along every highlighted edge. with the pockets and kit I went for olive green as its similar in tone to the grey but adds a real tactical look to it. the savage looking combat knives handily come from the kroot sprue. these kroot bits are a fantastic addition to spacesharks as they have the tribal look and large hooks (originally used for housing kroot lunch gibs) which add to the whole shark/fishy feel. scout chest rig kit further shows off the scale and adds to the aformentioned tactical look.
you can see I have altered the chapter symbol to represent a swimming shark viewed from above. (time and ease of painting were the reason for this and in truth I much prefer the simplistic look) I have included the red stripe on the lid as on the classic scheme but I'm thinking of using that as a denotation of rank/veterancy.
this is but the first and will be followed by the other four. one will have mk5 style armour (using more of the studs and a converted centurion head) and there will be another mk6. I'll be swapping out this guy's backpack for a mk6 one from the assault marine set (I'll do the same on the other mk6 and the mk5 too) to better complete the truescale effect I'm going for. will probably try to get hold of the holstered chainswords from the mk3 hh models to add too. but they can be added any time in the future...
I lavished a lot of time and effort on this and to be honest this is the best painting I've ever done to date. so have a shamelessly over-edited glamour shot:
(https://www.mediafire.com/convkey/dc04/k9ngw41ms6b28dk6g.jpg)
I've not been this excited and enthused by 40k since 3rd edition! its an odd feeling and has clearly empowered me to do better... hope you enjoy and if ok, and if you want to see more, I'll share more soon!
thanks...
*EDIT*
just took this shot so thought I would put this on here too. shows the intercessor in a bit more context. standing in a ruined monastery with one of my guard from the 111st Royston rifles.
(https://www.mediafire.com/convkey/c9fe/jhpjf0u18vuusc46g.jpg)
also here is a wip of the mk5 guy I mentioned above.
(https://www.mediafire.com/convkey/8862/s983bvx89neu4286g.jpg)
chainbayonets! YAY!
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Great scott!
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[spoiler](http://www.mediafire.com/convkey/a4c8/lwtlykf6tlifkoezg.jpg)
(http://www.mediafire.com/convkey/3d18/inajhdc4nsze6crzg.jpg)[/spoiler]
better images are better... and bigger...
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wow that loooks awesome! I really like the corvus model helmet.
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Now do some Space Shark ships as well!
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I can't believe I did not even think of that...
Damn you Malika... Now I've got to buy a load of strike cruisers and stuff... Lol... Got so many things to finish first:
The other five primaris. Plus five reaver conversions (think RT styled corvus Reaver's with converted bolters)
Another 5 guardsmen for my roystons rifles.
Scratch built ig bombard
3 sword class conversions and 3 Voss destroyers for my Armageddon fleet...
Custom commissar Cain an Jürgen job
Some more guardsmen. Inspired by SG1, (still in my shopping cart on anvil industry)
And then! I can allow myself to buy new stuff...
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I'm sooo looking forward to Commisar Cain and Jürgen! :D
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Thanks... Yeah got to figure out a good snow camo for vahallan greatcoat on jurgen...
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I imagine it would take a council of farseers to spot the camo pattern underneath Jürgens collection of assorted grease smears, melta-burn marks and foodstains... And the dried sweat, of course.
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lols thats a fair point actually
I might go for a simple grey greatcoat and added filth/stains instaead... will show progress shots ...
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Stunning work. I was also thinking of making some Carcharodons.
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So... Bit of a bump but I just wanted to self promote that I made it into this month's white dwarf letters section with the sergeant intersessor! Yay! Childhood dream fulfilled!
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Congratulations!!!
Now get back to work and show us more stuff! :P ;D ;D ;D
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ok been an age but Its about time that I shared a pic of what i've got done on these of late:
(https://www.mediafire.com/convkey/2dd2/4ujx2eegap407aq6g.jpg)
yep shite photography but I could care less. I'd sooner be painting/converting than taking pics...
conversion work to emulate classic stuff is quite extensive. any queries on parts/methods and stuff and I'm more than happy to answer...
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Lovely chunky looking fellahs!
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Dammit, I was wondering what chapter to do my Primaris in......... These look too good mate. Love the homage to the old MK5 Armour.
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thanks for the support guys!
heres some wip of whats coming soon(well soon ish...;))
(https://www.mediafire.com/convkey/637e/u7l35i75vf8hxco6g.jpg)
top row right to left: mk3 guy with converted bolter (tigrus to rt-era lookalike), mk4 guy with tigrus bolter and more subtle studs, mk7 (second ed) guy with phobos bolter and holstered chainsword (totally inspired from that classic artwork by kev walker), mk7 guy with chainsword and holstered 3rd ed bolter (pose clearly stolen from gk's castellan crowe, but general pose idea came from spacemarine video game so expect a splattering of gorno on this dude).
bottom row left to right: mk7 (second ed inspired again) guy with second ed bolter (feat. 3rd ed magazine assembly), mk5 guy, with 3rd ed bolter with box mag from cawl boltfifle. also includes converted holstered chainaxe on belt (more on that later), mk6 guy tataros legs, mk6 torso and lid, sos umbra bolter, the rest is primaris. (this guy is based on the Bourne ultimatum dvd cover), mk7 guy, with knife and 'slung' bolter (using kroot strap, and 3rd ed bolter, made a week before the fancy new infiltrators did the exact same thing LOL)
(https://www.mediafire.com/convkey/2ecb/red389f38c5mso76g.jpg)
hard as nails sgt with in mk3 with chainaxe and classic rt era bolter! chest plate is from tataros termies
(pose inspired by drax from gotg, as originally with two chainaxes, but swapped one out for the bolter converted from the sm commander combi-bolter, inspired from 30k era illustrations from 'the first heretic' book i recently read for the first time...)
fyi, the mk7 heads are actually mk8 heads from the deathwatch sprue as the slimline faceplates fit in with the high gorget of the intercessor plate with very little, if any, interference
reivers:
(https://www.mediafire.com/convkey/aafc/b08rikv00bx7k676g.jpg)
went in a different direction with these. even more rt era looking! the heads are all ravenwing biker mk6 with the da stuff shaved off (for the coms aerial tactical look!), the single pad is swapped out for the classic studded pad. (this I feel keeps the more slimline look of the phobos armour when compared to the studded pads on my full armour conversions) the bolters are from shapeways and I love them! rt looking but modern detail aesthetics. may swap out the mk4 backpacks for something more rt era looking soon.
couldn't resist some cool poses like the twin pistol john woo guy and the double handed pistol guy, from the new infiltrators set (funny thing, I converted this pose and the new set came out two days later. so I logically replaced my naff attempt with this proper version of it!)
(https://www.mediafire.com/convkey/9467/a458a3s63529q066g.jpg)
reivers, master sgt hall.
as you can see I've done a bit of painting on him already, mainly to see what the bolter painted up like and to see if the helmet-less head works, which I think it does for the sector's strongest marine... ;)
more with actual photography soon(?)
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Looking good. Suitably brutal!! Love the pose on the guy firing the bolter one handed. Upside down Terminator plate as a chest plate really works and works very well indeed.
That Mohawk needs to be green I think. ;)
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Cheers lord B!
Just been over on bits box and shapeways this morning!
More ravenwing beakie heads and holstered boltpistols from craig, chainaxes and RT era Mk6 style backpacks from SW. All with the intention of pimping out my infiltrators from shadowspear to match the above reivers... Tbh I'm not sure what they are game wise, reivers or infiltrators or whatever. At present they're essentially RT inspired Phobos armoured badasses and that's as far as I've got at present. My philosophy; the model comes first. My mo with this army is that each guy has to be a hero in his own right. It's an army of potential characters. So if not a badass, I don't even wantcha! ;D
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UPDATE!
I actually got round to paining sgt. Hall this weekend, here is a crappy/blurry montage shot:
(http://www.mediafire.com/convkey/1bb8/xr3e8zneyc0yn7jzg.jpg)
As you can see I've changed the backpack out for a shapeways print thats more of a rt-era looking dealie. its nice and slimline and (like the bolter) adds an aura of oldskoolness that I wanted. the whole squad of five is kitted out with these and some changes have been made to the poses/loadout. (twin pistol is gone and the single handed pose is gone) I've done a nice grenade throwing pose and an 'advancing' one in their stead. the mk3 guy's got a better chainaxe now too (another print)... more on those soon...
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Dang these look suitably chunky!
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so, heres some wip shots of of some of the things I mentioned above:
(https://www.mediafire.com/convkey/cd65/568urn8pmlfemdw6g.jpg)
the new chainaxe on the mk3 guy
(https://www.mediafire.com/convkey/d452/z2scs8jcbcrhut36g.jpg)
grenade slinging beakie
(https://www.mediafire.com/convkey/2ce1/mh1adue7nyonbmz6g.jpg)
rework of the two handed pistol pose to actually use the original body. (quite tricky to get the slung bolter right but totally worth it)
(https://www.mediafire.com/convkey/3fb4/ywk3wbbymy7tq406g.jpg)
this guy uses the same body as the one above, reworked to look like he's advancing under fire or something...
the next two are a couple of ideas to do mk7 inspired reivers.
(https://www.mediafire.com/convkey/84a6/75x26pttvwbjcza6g.jpg)
this ones doing a leaping punch because lets face it, marines are pretty violent, space sharks even more so...
(https://www.mediafire.com/convkey/7440/re6jk4la8r80wf96g.jpg)
this one's performin an execution with his bolt pistol.
originally I was considering doing these two with jump packs. hence the death from above kinda poses, still unsure at present. if successfull would do a whole squad of five, perhaps with a flamer in there too and definitely a couple with chain weapons! what do you guys think though?
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I'd love to see one with an old fashioned flamer!
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That's exactly what's comin' ;D
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well no flamer yet but here's more wip!
I decided to add some hq into the mix and was thinking about something along the lines of a smash-captain but primaris.
I figured that a thunderhammer was not the typical weapon of a space-shark so I pondered awhile and played with some bits:
(http://www.mediafire.com/convkey/ac19/4asd42w2dwhwkb5zg.jpg)
the 'slash'-captain was born.
ok, I went a bit ape on the studs even on the jumppack as I wanted a real mk5 oldskool look.
also the body is a mix of reiver torso with intercessor legs/arms. its a good mix imho actually...
the head is one I had previously on a regular marine but I've swapped his head out for one of kromlech's "bedlam fraternity" lids instead.
(http://www.mediafire.com/convkey/a8a6/xbfghbetn2ii7iizg.jpg)
although intended for chaos noise marines the pack features some interesting archaic looking variations on beakie and heresy type lids. a bit of trimming and gs to reduce the chaotic nature somewhat and the lids look great to suggest older marks of imperial marine armour. this one especially looks very sharky with its toothy 'grin' made of grills. more soon..? I dunno... I may even get a paintbrush to some of these one day LOL
thinking of using the new palatine enforcers as scouts but still unsure about this...
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Must not get distracted by Primaris Marines. Must not get distracted by Primaris Marines. Must not get distracted by Primaris Marines. Must not get distracted by Primaris Marines. Must not get distracted by Primaris Marines. Must not get distracted by Primaris Marines. Must not get distracted by Primaris Marines.
Stop it damn you!!
Great stuff mate (as usual). Sometimes I wish you'd do something rubbish. Just to prove that you're fallible like the rest of us :P
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Great stuff mate (as usual)
thanks geez! appreciated.
... Sometimes I wish you'd do something rubbish. Just to prove that you're fallible like the rest of us :P
oh they exist believe me. however, you think I'd photograph and show you? ;)
oh and just fyi Ive again swapped the mkv head back onto that marine with the boxmag bolter again and put that new grillie-beakie on the slash captain. much better now... so indecisive with these that I'm glad I'm taking my time before painting them as much as I am. it means I can keep swapping, dismantling and re building as I change my mind the more I look at them... for instance, that flying-punch-jump guy is gone now too as is the executioner one. I figure Ive got enough to paint and I dont want odd models knocking about. so far in total I have 15 intercessors (3 combat squads of 5?) a five man reiver team and now this slash captain / lt. command figure.
so no room for stragglers I say!
I've still due to paint: last five of my royston rifles guard infantry, 5 custom made rough riders for the same regiment, a custom made bombard, cain and jurgen set, and nevermind all my pending bfg stuff (too numerous to mention) plus I gotta go to work and sleep and eat and stuff so, as you know as well as I, time is a cowson for modellers. especially ocd ones like me that will only paint his marines one at a time so as not to split focus. (yeah, sad, but I really do. something I decided to do with these as my guard done in squads of ten or even five started to get a bit slap dash in batches)
tight regimented numbers get the job done easier and allow me to put more effort in to each model.
but that's just me.
also being an impulsive guy (not really but my sister gave me a £25 voucher for birthday) I just preordered some palatine enforcers to convert into some nice sexie primaris scouts. so off to bitzbox again, boltpistols, shotguns, nades, scout heads... the list never ends... :D
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(https://www.mediafire.com/convkey/2c31/vb7ls3ubhwb71k46g.jpg)
palanite (tine? whatever; poor mans arbites, lol) enforcers do make nice bases for scouts!
simple job. swap out the weaps, heads and equipment and you got something!
I shaved the shoulders smooth 1, because it changes the profile/appearance somewhat and 2, the join front and back on the kit makes the ridges on the shoulders look atrocious imho.
the shotgun guy is awaiting his bit of guitar wire as on the pistol dude.
these are very wip but any suggestions are welcome.
some might say, why bother, just buy scouts but come on man, look at those poses. much more tacticool and the transition between the metal scouts to plastic was a major downgrade as far as I was concerned. these new enforcers have all the attention to detail and character the original metal scouts had and as such make ideal conversion fodder! plus that chest panel is just crying out for a chapter symbol its practically intended for it no?
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I think it’s a nice build so far, the use of guitar wire adds some nice extra detail. The one thing I dislike is the choice in head if I’m honest - but this actually highlights what you’ve said about the poor plastics for scouts (and in a way IG too actually - poor naked head choices!). Perhaps a skinhead or Mohawk, something younger looking to reflect their initiate status?
I can see how the enforcers could also be based as Navy Armsman from your post thanks to this post! I like the extra bitz on the back :)
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thanks Ragsta. to be honest the kit, single-pistols, shotguns and heads are the only bit I like in the scout sprue!
and tbh the heads area actually my favourite gw heads! I use them all the time on guard too! LOLS
funny how tastes differ so.
I was debating funting around with the shoulders yesterday but not sure. dont wanna ruin em.
oh, and I'm only doing five so there'll be another five up for grabs for trade or sale or whatever from this kit when I'm done so if anyone's interested pm me!
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I actually LIKE the plastic scout head on your Guardsman hahaha, I’m so fickle :D Do you share pics of your Roystons anywhere, I’ve only ever seen that scale shot you did with a Space Shark.
I do not need Naval Armsman. I do need Naval Armsman. I do not n....* :-X
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I think the scout head looks good!
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@stormwind cheers man!
@ragsta that's pretty funny! Also no I've not any other Royston pics online. That's a job to do now... ;) As for the armsmen, look at it this way. They're not gonna cost much from me... I'll have had my use of the kit...
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more scouty wip stuff:
(https://www.mediafire.com/convkey/695c/yla6lqq18ewmgtq6g.jpg)
heres the three latest, silenced bolt pistol, heavy bolter and silenced bolter.
note the holstered shotgun on the pistol guy. also note what an absolute cow-son the heavy bolter was to fudge onto a palanite enforcer (but worth it in the end?) I used the catachan heavy team pointing arm to fill the gap so-to-speak and it fortuitously features a shark-tooth trinket so all ended up well. the drum mag (and spare on belt) comes from a cadian 'nade launcher and mirrors the drum mag on the smaller bolter. the silencers were fashioned from imperial guard tank smoke launchers for a bit of a more high-techy look but regular tube/rod would have done I suppose... as with the other two I've added guitar wire detail and equipment and heads from the scout sprue to 'scout-it-up' as best I could. I'm happy and if nothing else this is proof it can be done.
(https://www.mediafire.com/convkey/9dcc/er3q7rqsma8e0la6g.jpg)
yes abysmal shots but its wip so these god-awful smartphone snaps is all you get for now... ;)
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Wow, those are awesome. Great Kit bashing skills man! That cabling around the necks must have been hell.
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cheers! to be honest the guitar wire was real easy. :P all I did was shave the 'lights' flat, drill them, then bend the wire using jewelry pliers (cos they're smooth, not grippy, doesn't funt up the texture) and super glue em in. getting the length right was a bit tricky but I didn't do them all the same anyhow as I changed the position and length depending on the character or pose of the model... oh, and I use the gw flat clipper to cut it so it doesn't go all wanky on the ends...
oh, and coming soon:
(http://www.mediafire.com/convkey/ca18/g45vzshieejwx71zg.jpg)
please note i've put better pics of the scouts in the post above now...
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Man these Necromunda kits are a Godsend for conversions and kitbashing for Inquisimunda stuff. Love the weathering there.
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thanks stormwind! yeah I love he new necro gear more for my guard and marine conversions than for necro itself! LOL kinda the same for gsc stuff...
also thanks on the weathering. in truth this upcoming rh1n0 conversion is an experiment of applying the same colourschemes highlight/weathering style i use on the infantry on a vehicle, seeing what works and what don't. it will end up looking kinda stylized in the end i feel. almost like a graphic novella style i think. which is good for 1980's inspired marines.
and yes I know that primaris don't exactly fit in a rhino (and cant in the rules as primaris) but my marines are pretty much just truescale conversions, especially when you look at the war-gear they carry. so yeah, although a mk2 rhino chassis looks kinda small compared to a primaris sized infantry figure, a second or third edition marine looks kinda oversized next to an original '88 mk1 rhino chassis vehicle. yet we were stuck with mk1 rhinos for 14 years and three and a half editions!
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I like this trap door very much. Scratches are very well made.
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progress:
(https://www.mediafire.com/convkey/26b0/rr6r8xe22g9tvku6g.jpg)
more soon...
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Amazing work, again. Love the "shark" emblema.
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Really wonderful wear and tear!
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Wow. This is probably going to be the best painted 70 points ever!!
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thanks guys...
(http://www.mediafire.com/convkey/1e3e/idc16ed98p74ccjzg.jpg)
(http://www.mediafire.com/convkey/285c/z0i7ujsvj0xcdtjzg.jpg)
(http://www.mediafire.com/convkey/abea/0pi03000oghzdrdzg.jpg)
(http://www.mediafire.com/convkey/2fc1/7gsc1lbsaivd5zrzg.jpg)
(http://www.mediafire.com/convkey/e5ea/iu53pbp4g4quszuzg.jpg)
(http://www.mediafire.com/convkey/0e24/4mp5fy1cemp8cm0zg.jpg)
(http://www.mediafire.com/convkey/e290/rixe8lu4xpsduh9zg.jpg)
not sure about best painted... most expensive maybe... LOL
get the kit here: https://www.ebay.com/str/Blood-and-Skulls-Industry?_trksid=p2047675.l2568 (https://www.ebay.com/str/Blood-and-Skulls-Industry?_trksid=p2047675.l2568)
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I honestly thought that was the actual Forge World one. You've done a splendid job of that!
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thanks lordB!
in actual fact the conversion lowdown is:
I already had the part constructed rhino in a job-lot from a friend (the same time I got all those ships a few years back)
all I needed was two track sections (yes I mean two actual bloody induvidual tracklinks. thats was a wasteful and expensive purchase of a whole set of tracks...GRRR!)
The side-plates, front-plates and exhausts are the bloodandskulls kit.
the other changes are thus:
I added the grills to the door-steps (made from mesh).
I made the front lights out of missile pods from the landspeeder typhoon.
I added handles and reinforcing strips on the top-doors.
The rear door is classic plastic rhino kit with a cut down modern grill (from landspeeder?, valkyrie? I cant remember) in place of the viewport. I felt this made more sense as a vent rather than viewport due to its low position on the model
The top bolter-hatches are valkyrie missile pod backs with two of the same marine bike bolters attached, with the added cawl bolterrifle mags for a more modern aesthetic (think of the stormbolters that come with the rhino)
oh, and front tow hooks are from the leman-russ sprue...
all in pretty happy with it.
to be honest I prefer the fw side door detailss but the blood and skulls engines/exhausts are much more satisfyingly oldskool...
the front plates of both are both equally as good as each other to my mind.
also I lent towards this one because I thought it would be cheaper, in fact it was until I got butt-funted on the import charges at this end once it came through the post... but meh, all in all it cost +/- the same as a fw one but then, remember, i had the tank chassis already so it actually works out more? I dunno. its great quality none the less but took a LOT of reforming in hot/cold water. not an amateur kit by any stretch. you really need to know about resin to do this and be comfortable with hacking and slashing/filing/filling etc... luckily. I am... ;D
only noticed the sexie classic landraider style "liberator" (rhino compatible) tracks in the B&S store after I ordered the replacement standard issue ones from ebay. otherwise I'd have gone for them 'n' all...
the other consideration is that the plastic SoB's are on their way and GW have teased some mk1 style rhino doors with ecclesiastical iconography included but who knows what that might mean? its not like horus heresy era mini's have not been re-imagined in plastic before (mk3 and mk4 marines?) so why not the rhino too..?
yeah, shan't hold my breath on that one...
Still considering adding a 'grab-rail' as on the classic one.
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lumix g1 with 14mm-45mm lens - I love you
(https://www.mediafire.com/convkey/077f/lr26soluatey4o06g.jpg)
rhino revisisted
(https://www.mediafire.com/convkey/f959/v9l5o3tp816gyud6g.jpg)
first scout "neophyte Jace'tat" done!
(https://www.mediafire.com/convkey/2cf6/nld6mx2108tu6y56g.jpg)
with brother "Cissero" for scale (as this was asked for)
(https://www.mediafire.com/convkey/67ea/rk93duujvme6v5m6g.jpg)
septimus
(https://www.mediafire.com/convkey/25e9/mtwd0oa3q9bo57r6g.jpg)
quintus
(https://www.mediafire.com/convkey/5b10/vmo2x2hddu3kfoi6g.jpg)
Tay'Lar
(https://www.mediafire.com/convkey/8c22/5slfoec2d5781h26g.jpg)
L'yden
(https://www.mediafire.com/convkey/d13f/avhjyerahktxa3x6g.jpg)
reiver sgt Hall AKA big Ed!
finally you can see what they all really look like now!
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Stunning conversions and weathering as always!
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Those look lovely, this is very nicely done indeed.
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Many thanks guys. Done some more conversion work with the scouts, tweaks to the weapons/equipment and general character of the existing models and two new neophytes entirely!
(http://www.mediafire.com/convkey/5171/qhdrm9mt3a4htz8zg.jpg)
bolter guy. now with silenced tigrus bolter and visor head.
(http://www.mediafire.com/convkey/c1de/u229vrm3xgewal9zg.jpg)
shotgun guy. now with bald scout head, these feature a lot in the artwork so I figured one would be good to include (taken from the spacewolf sprue; the mohawk head with the hair removed)
(http://www.mediafire.com/convkey/71d2/mpf0z6tlvthh6wmzg.jpg)
heavy guy. now using the African looking head from the deathwatch sprue because variety is nice and, imho, rather lacking in 40k!
(http://www.mediafire.com/convkey/2896/l4ok0tq25utrjfnzg.jpg)
sneaky pistol dude, now with nvg head, because why not?
(http://www.mediafire.com/convkey/8bcf/du3buoo3slwouiezg.jpg)
and these are the aforementioned new guys. I figured that the heavy has big-ass arms so why not other scouts (always appears in the artwork too) here we have a reloading guy (catachan hq arm, mag from primaris kit, and nvg head) and a shotgunguy (another spacewolf head and the shotgun arms are grenade launcher arms from anvil industries, because full stock shotguns are tasty AF!)
believe it or not I'm still not 100% done on thee guys. I'm out to make a sniper (because, why not!) and I feel a melta would be fun. yes I know, not standard scout kit but, funt it, i'll play 'em as wolfscouts to use it if I have to...
also have the pockets etc from the deathwatch sprue on the way to play about with on them.
more soon I'm sure but Ive more guard and bfg ships to get done and I've recently nearly lost an eye at work the other day so I'm nursing a rather nasty eye-concussion involving headaches, blurred vision and a lot of disorientation and general nasty hangoverness... hopefully my vision will repair itself back to normal (or close enough) over the next week or so and I can get back to painting stuff. till then this will have to do!
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Jeebus, what have you done to yourself?? :-[ Hope you continue to self repair! The latest builds look good - I look forward to more ships though as that’s my main bias at the mo 8)
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I absolutely love your conversions.
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Damn they look good. The bases are especially awesome. Where on earth did you get the little leaves from????
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thanks folks. @lord b. the bases are deceivingly simple:
construction:
- greenstuff blobs for height.
- press foot template in (self made a simple bit of sprue with a gs footprint on it.)
- glaze with hobbycraft tackyglue. (needed all over for the agrellan earth to work better)
- add tiny peices of slate and cork 'ballast' (railroad stuff) pieces and add a tiny sprinkle of cork-sand (fine sand would do I suppose) all before the 'glaze' dries
- fat blobs of aggrellan earth (or whatever colour, its the texture we want) blend it into the gs and 'rocks'
paint:
paint scorched brown.
wash devlan mud.
drybrush scorched brown.
water down some xv88 and wash it into some of the cracks and footprints. (this stage is optional but gives the effect of water in the recesses of the earth after rain. I do not do this on my guard but the bases match ok tbh)
final drybrush scorched brown.
pva on some static grass as weed clumps and add some *punched leaves to taste.
Done!
*and the leaves?
http://www.greenstuffworld.com/en/inicio/386-miniature-leaf-punch-orange.html (http://www.greenstuffworld.com/en/inicio/386-miniature-leaf-punch-orange.html)
other flavours/species and sizes available.
advice? collect the leaves early autumn (best colours) and dry in a flower press (get at hobbycraft or whatever or put in the middle of a bigass book with tissue around them, and a hefty weight on it) till next spring.
yes it takes a while but its worth it...
then paint the leaves with a damn good flat varnish. (testors dullcoat?) then punch em out and store em in a ziplock bag.
the varnish will seal them and make them last forever instead of continue to decompose. (yes they do that even in a ziplock after pressing!)
they can be used as is or darkened with a bit of nuln oil if you want them to look wet as I have.
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figured I should update this with the stuff id been exclusively posting on dakkdakka whilst these forums were down last:
(https://www.mediafire.com/convkey/cdbd/10g9adhcqqkrzvo6g.jpg)
(https://www.mediafire.com/convkey/b25e/dyxwq2fm9nbkgm26g.jpg)
i'm real pleased at how the camo on the cape came out. wanted it to be real subtle, its a bit of an homage to the us military "duck hunter" camo as worn by marines in the south pacific during the war...
im becoming real fond of these phobos armoured marines. especially when kitted out as beakies..
(https://www.mediafire.com/convkey/7876/c94avm9xsov47qi6g.jpg)
an experiment in goreno effects. (I know, bout time right?) tamiya's red x-27 clear is the answer...
this guy formerly had a box-mag bolter but ive since decided that he would be ideal candidate to +/- match that bit of spaceshark artwork (on the op) all he needed was the chainaxe.
the axe arms are actually the frost-axe blade from the spacewolf sprue and the head of the weapon is swapped out for one of them tasty shapeways prints I love so much!
as you can see i've also elected to use one of the new plastic sob bolters as his stowed weapon.
the sob bolters are a little smaller than the standard astartes gear but this makes them a good component for stowed weapons. just like how the hh stowed chainswords are about 10/20% (?) smaller than the 'in-hand' versions these work out about the same. if its smaller on the waistband it looks less bulky and does less to damage the silhouette of the model but still shows all the wargear you want the character to have...
and yeah, yet another model posing up a storm but whattayagonnado.
its also badass as well as cheesy so i don't care!
and wip stuff:
(https://www.mediafire.com/convkey/5a5e/5h53bj6p75pv9rt6g.jpg)
this one uses one of the new sob bolters that seem just the right size for scouts tbh.
(https://www.mediafire.com/convkey/a37e/kllalgkqjtwmqyy6g.jpg)
I disregarded the idea of a melta in the end in favour of this 'slayer' pattern double barreled shotty from the gsc set... ideal for ripping and tearing heresy...
(https://www.mediafire.com/convkey/acef/xamitfjcacp73nn6g.jpg)
the remaining parts I had left made the final conversion a bit of a bitch (was the other 'hunched over' guy) but with some anvil industry rolled-sleeve arms and some re-positioning of the waist the remaining crouching legs were relatively easy to fudge on to make for a good sniper pose...
note the bedroll as a 'stowed' cape and the addition of piss-poor sculpting on the scarf/scrim...
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Your conversion work is always a joy to see. <3
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Very nice work! I’m a Death Guard man myself but I love the Sharks. You make them look much better than the rather ‘vanilla’ looking primaris you see so much of nowadays.
Now you need to do a little force of them in epic 6mm/8mm scale ;)
Dave
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ok:
honey I shrunk the space-sharks!
(https://www.mediafire.com/convkey/0b2f/o0sfy74gi2r8uhb6g.jpg)
;)
made from vanguard's Novan Elites – Affray Squads (B).
I've never seen so much detail and character on 6mm minis that I have in this range! These are actually the first 6mm infantry minis I’ve ever painted. It was a real fun and surprisingly easy process. Basecoat, wash and highlight. Simple! These certainly have a 30k vibe to them. Featuring aspects of MK3 Mk6 and Mk5 in there but to see all the different advancing, aiming etc poses is the real kicker here. Never seen that in this scale. So nice to have stands that feature troops doing more than just standing! Lol
who did these 'sculpts anyhow, was it Malika?
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Oh wow! Little 'n' Large! Great work.
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8) very nice!
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thanks guys!
so i got a trio of original white-metal mk1 rhinos that had never been painted before from ebay for less than a tenner with delivery!" I'm havin' that" says I and got to work on them asap:
(https://www.mediafire.com/convkey/f29c/8k5144j61hrpax86g.jpg)
now, don't get me wrong, I lke the novan elites spartam apc's fine but they just don't scream "rhino" enough for me. Maybe its the round top doors or the lack of side doors, but i just feel they look more guard than astartes to me. plus i want these to match my 28mm where possible so yeah, rhinos!
here's a (pretty blurry) shot of all the troops with the transports:
(https://www.mediafire.com/convkey/6d81/8irw4pobsbb5zip6g.jpg)
whats next? I found an old (original) metal epic thunderhawk in that joblot of stuff my old bud gave me (with the bfg ships ages ago...) alas its missing one of its side heavy bolter rigs so I might just take t'other one off and have none altogether so at least it will match...
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yeah, so I did it:
(https://www.mediafire.com/convkey/1ad1/sudtydux1aezrwy6g.jpg)
(https://www.mediafire.com/convkey/3083/uf5yorv7oenjdcp6g.jpg)
come out pretty good all told...
but in truth, I've my eye on one of these:
https://vanguardminiatures.co.uk/shop/novan-elites-eagle-dropship/ (https://vanguardminiatures.co.uk/shop/novan-elites-eagle-dropship/)
;)
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Beautiful Epic pieces. Metal Rhinos? That's pretty darn cool, and you've done them justice.
Say, if you are after more Enforcers I'm looking to get rid of mine - yours are great but I can't stomach the models!! Lemme know :P
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Oh man those old metal rhinos are just slightly before my time!
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got some more work done on old obie! more like I originally intended him to look now...
(https://www.mediafire.com/convkey/6123/suerbauuv0fe6c56g.jpg)
gone are the old pads and lid and in place are mkV inspired alternatives.
also note a heavy guy I threw together...
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I'm officially scared...
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yeah he's a bit of a bad-ass aint he! LOL
do love getting these marines to look as angry as possible, posing up a storm, no nonsense and generally unfriendly all round.
the proportions and style was pretty much inspired by the following artwork:
(https://storage.googleapis.com/spikeybits-staging-bucket/2018/02/Carcharodons_Termi.jpg)
(https://i.pinimg.com/originals/92/61/d9/9261d9525d950edb9d607b65ca913abd.jpg)
(https://i.pinimg.com/474x/05/66/b9/0566b9c932817f409a5602eb5dcfae4f--deathwatch-fantastic-art.jpg)
these new pads were made out of old plumbing elbows cut down to fit. its what i'd intended to do originally but cheaped out at the last minute. with this in place, I felt the mk5 lid was a better choice but was also considering a termie lid? but that might look a little 'plonked' on, I dunno...
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He's a HEFTY CHOMK for sure!
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Keep the Mark 5 lid, it looks awesome! I love Mk 5 and Mk 3 armour in general, there's just something there that reminds me of the old Rogue Trader artwork.
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will do... anyway, I got that shark_scout sniper done:
(https://www.mediafire.com/convkey/6f04/u6an6udy3cfhjrc6g.jpg)
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Give him a paler skin man, it is rumoured they are of Raven Guard stock, so paler skin and big black eyes wouldn't be too weird here.
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Yeah. Not doing that pale skin deal on mine.
I've not on big-Ed nor on Jace (the other scout) as I like to paint skin tones. As I'm sure I've mentioned already, I'm picking and choosing things from classic spacesharks, carcharadons (from imperial armour 3) and 40k in general.
It's just not me I guess but that's one of those things I can ignore and not really mind...
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Love the scratches / wear on his equipment!
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thanks!
here's another:
(https://www.mediafire.com/convkey/659c/pabrkgnlwqvnv6m6g.jpg)
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Very cool OSJC!! The Epic stuff looks great! Do you play? Or just tinker? Those don't look like the original plastic marines to me.. ???
The Obliterators/Centurions looks awesome. I was thinking of making some along the same lines but kinda stopped plating 40k now so haven't really bothered with it. The new addition might get me back into it though..... we'll see. I'm not sure what to make of all the stuff I see online.
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Thanks B!
No gaming no...Just a bit of a tinkering... The troops are from vanguard.
The centurion will be joined by two buddies soon. I'll wait till there's some paint on them...
And the new 40k namely the primaris: wtf is going on with those daffy looking bikes and that clownshoe of an atv...
I've been converting up some atalan jackals(with palanite and scout bitz) into scout bikers out of protest... Lol
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Haha, not a fan then?! I actually quite like the bikes. They look seriously chunky. The Quad thing not so much, I'd have preferred that as a guard thing. But hey hum, just don't take it I guess? ::)
I really like the new Marines that are coming out. Especially the Assault marines. They're just very dynamic. I just which the Veterans with Swords and shields are that dynamic. Why on earth have then stood still?!?! Boooooring!
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Yeah. The assault marines are kinda nice. Should fit in with the intercessor stuff seamlessly to make some rather dynamic guys! Tis a shame the vets are a bit static. I guess they are trying to make them look solid and immovable in the manner of the terminators they're replacing..? Could have had a bit of action to a couple though, a beheading swing of an overhead trust or something. Still who am I to talk. Nearly all my sharks are stationary, posing up a storm. And yeah who am I kidding about the bikes. You know I'll get some! Just not that atv.... Just no...
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urgh the atv, it's just a tiny bat mobile
those bikes also have no ground clearance so i refuse to beleive they work
given how the primaris were emulating the older legions in arms, armour and structure, i was really hoping for jet bikes
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Nah got to disagree there. I'm so glad they aren't jetbikes. As I hate the hover tanks... Funny how polar opinions can be eh?
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heavy done:
(https://www.mediafire.com/convkey/14ee/x94ydde31zy7y2j6g.jpg)
god this phone camera is so shit. its not doing the paintjob any favours at all. on this screen theres almost no colour definition of the variation of skintone, or anything really whatsoever... nevermind the lack of focus.
must dig that luminex out again for some real pics soon...
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ok slightly better shots of stuff:
(http://www.mediafire.com/convkey/7919/zw8gpm6ms59jxzdzg.jpg)
(http://www.mediafire.com/convkey/a514/drq2m63d85zgmr0zg.jpg)
(http://www.mediafire.com/convkey/97cc/z3x0djhf0ihuxi5zg.jpg)
scouts
and the epic gear:
(http://www.mediafire.com/convkey/d000/w0njvxyaf1xtkcszg.jpg)
and some scenery i made over 15 years ago now!
(http://www.mediafire.com/convkey/e0ab/6mt0rv88cqd2txizg.jpg)
based off stuff from wd back in '97!
god I'm old...
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Very nice! Love a bit of old school terrain. <3
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You think that makes you feel old huh? I just touched up some Imperial Cruisers that have been with me for 20 years?? No... Please no that can't be right... :o
Everything is looking great. Oh, and my sympathies regarding photos of toys in general - I've recently started sharing my stuff again after maaaaany moons and I've pretty much given up on the pictures looking like the actual models! ;D:P
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Yeah, most of my stuff was/is from when it was released originally... I've stripped/ repainted and rebuilt more stuff more times than I can remember now. Been at this (40k)since around '96... That was a lot of hair ago now...
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no no more painted... :( too busy taking pics of stuff I did years ago for the other threads LOL!
so wip shots!
the other two cents:
(http://www.mediafire.com/convkey/1809/0btt9d4wszokjinzg.jpg)
a couple of rejigged scouts:
(http://www.mediafire.com/convkey/a7f8/glm1cizddm1cn8szg.jpg)
and the aforementioned scout bikers:
(http://www.mediafire.com/convkey/eeff/6bi1iw0a4n55f0pzg.jpg)
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(http://www.mediafire.com/convkey/30ff/6984b7wnacwlhlrzg.jpg)
shotgun-guy_scout done
and the full squad:
(http://www.mediafire.com/convkey/f35b/g21kgkjzxixqqffzg.jpg)
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so here is the first primaris battle-suit done:
(http://www.mediafire.com/convkey/ac1f/cgkbw7j2p7gn7s6zg.jpg)
I went in a different direction altogether on the back in the end, swapping the archaic looking chunky-dread-powerplant out for a sleeker looking tartaros backplate. these rear shots also show you how the legs were 'stilted' using the mining drill parts from the kit and how I've used reiver pads to not only cover the join, but to continue the armour around the heels and round-out the look of the legs more. like how it is on a redemtor dread or kastelan droid.
All in all, the added height along with the lack of cables and un-needed struts everywhere has led to a sleeker primaris-esque design that fits in rather well with the rest of the marines, the mk5 references adding to the continuity with the troops.
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second centurion done:
(http://www.mediafire.com/convkey/3e4f/3vx8s3d0tsqdf4lzg.jpg)
as you can see he's got elements of mk3 and cataphractii/tataros about him to really play up the 30k vibes.
the back shows where I used bits of gsc suit and a mk3 backpack to create a funky-tubey-venty bit not native to any specific armour but akin to it nonetheless...
the shoulders are also reinforced with ogryn pads for an overall chunkier feel.
oh and studs because. Studs!
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Those are the best Centurion models I've ever seen........ They have a really cool Iron Man Mk1 feel to them that I dig. Suitably brutal and intimidating look to them.
....and the rest of your marine stuff is great as well.
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cheers B!
rather pleased with the end result.
just glad I got some added height and reduced girth. less obese more obscene!
this things should inspire terror in the enemy not laughter.
these look like they might actually be capable of walking about without having to stop every six steps to pant the meat-sweats out...
but seriously Im having real trouble on the third. I need good pads for it. ones like the mk5 one wont work with the arm config and the standard pads no look inadequate on their own, next to the mk3's ones with ogry bits under them. but again, they cant be added either as they'd get in the way...
ideas?
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got that heavy done:
(http://www.mediafire.com/convkey/b330/wpwe70ht85fv5eozg.jpg)
went for a different heavybolter in the end. the 30k ones that are slung low-like that just look plain weird to me.
I chose the sternguard one because I feared issues with the beltfeed and this has the added bonus of the ammo hopper actually on the gun matches in with the centurions a trreat.
in fact these sternguard heavybolters arent bad. had to remove that rediculous ornate cross it had on the front, replaced by the simple skull (a purity seal/honourmarking from the centurion set) but other than that It took very little effort to get it on the primaris... the guy is a bit of a hybrid model though. sternguard bolter and backpack, reiver torso and intercessor legs and head. perhaps its the slighter phobos armoured torso that made it easier to add the weapon, but in the end it needed only the slightest bit of gs ball under the left armpit to fit true. the lack of chain-feed offers more freedom in positioning too...
however. the sternguard kit is not without its issues. the hoppers both on the bolter and the backpack have some ferocious join-lines when constructed and required a good filling and trimming to get to look right, see here in this wip shot:
(https://www.mediafire.com/convkey/da59/sbc0cgwg7tcggp26g.jpg)
you can see where Ive HAD to fill it.
no prob for me to be honest but someone with very little experience using gs in this fashion might be put off...
as you can see I went for a mk10 lid to further extenuate that this is a a primaris model holding that heavybolter, andsimply cos id not painted one yet and fancied giving one a go...
all in all, a solid proof-of-concept model and I'll tend to disagree with anyone that says the standard arms will look silly on primaris and that primaris with devastator weapons cant be done easily.
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God Damn that looks good. I love the Scheme on these so much I'm tempted to pilfer it when I do my own Primaris.
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thanks lord b! please do!
here's the last two scouts done (aside for the bikers) only done seven as I'm getting sick of them now:
(http://www.mediafire.com/convkey/5b93/ip959gh8msh88nbzg.jpg)
(http://www.mediafire.com/convkey/57ff/ngkccd2aqyk036fzg.jpg)
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Looking good as always. What colours do you use for the skin?
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Thanks! All models start black undercoat.
I know people all tend to say "got to have white under fleshtones" well thats a load of spunk as far as I can see. Tried this and it made the skin stick out like a sore thumb against the rest of the model that was built up from black. It was terrible and totally undermined the shading and theme of the model, So forget that right off the bat.
Some legends like this work. Red undercoat under gold creates a richer colour and all that but I still prefer starting from bronze and working my way through copper to brass then evental silver highlights, but I digress...
Anyway, flesh!
Generic Caucasian;
Ratskin flesh. Basecoat
Cadian fleshtone. Second basecoat (using ratskin as first basecoat gives richer colour than just cadian fleshtone on its own which goes awfully shadowy over black undercoat)
Optional, If doing stubble, mix 60 40 skavenblight dinge cadian fleshtone. Paint where hair would be on head and any desired beard areas
Paint bottom eyelids, bottom lips and Wash muscle and cheek recesses with bugmans glow.
Now, Add some initial tidies up and highlighty bits over any stubble using cadian fleshtone mixed with a little white.
Wash entire flesh area with a 70 30 mix of agrax and nuln, diluted to taste with some water.
Let dry
Repeat highlights and keep adding successive white to taste.
Generic Afro-American/English;
Mournfang brown basecoat.
Optional, If doing stubble, mix 60 40 abaddon black with mournfang brown. Paint where hair would be on head and any desired beard areas.
Paint bottom lips with bugmans glow.
Wash entire flesh area with a 70 30 mix of agrax and nuln, diluted to taste with some water.
Let dry
Highlight with mournfang brown and add successive increments of cadian fleshtone to the mournfang to taste.
Namibian shade skin (as on the heavybolter scout);
Rhinox hide basecoat.
Optional, If doing stubble, mix 60 40 abaddon black with rhinox hide. Paint where hair would be on head and any desired beard areas.
Paint bottom lips with bugmans glow.
Wash entire flesh area with a 70 30 mix of agrax and nuln, diluted to taste with some water.
Let dry
Highlight with rhinox hide mixed with mournfang brown. And incrementally add more mournfang to the highlights to taste...
Obviously that's a rough guide and not an exact scientific recipie. It changes model to model. Sometimes some castings require less or more wash, less or more highlights etc... The bugmans glow in the white skin recesses is a bit of give and take especially. less is often more with this and you'll find yourself using the agrax/nuln wash more sparingly over this if you want a ruddier skin tone...
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Ages since I painted a humanoid miniature. My last LotR mini is more then 8 years ago I think.
Good guide though! And your Marines look really good. Love all the detail work you put into them.
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Yep, your skin tones are really good. Latest Scout is very nice indeed, I like the highlight effects on the shotgun too.
Your Centurion builds are utterly rock solid, the GW versions are garbage for 12 year olds.
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Thanks folks.
Fleshtones is something you have to get into a pattern of doing that's yours and you're happy with. Otherwise it will always go wrong or just look off... Then you'll be dreading doing it and fear of failure will tense you up and you'll funt it completely. Also, if you feel daunted and even if you don't, always do the faces and skinparts first. Then the rest should be more relaxed... I still do the faces before anything else. The lack of exact science and arty freedom of it means that they'll rarely come out exactly as you imagine and as such can change the mood of the entire model. That way you can change the rest of the model on the go instead of wishing you had afterwards...
But! Read as many tuts as you can and try everything! Then pick the bits you like best. The best way to git-gud is to do an Imperial guard army or five... (Unless it's dkok! Lol) then you'll be a dab hand... well, in a year or twenty...
Re. The shotgun
I agree it has turned out rather nice in the end. I wanted it to look like it might be an arbites pattern one. Or aquivilent. Hence the wooden fullstock. I decided to oppose the scheme too. Instead of black casing with steel rail and gubbins I reversed it so the casing is steel and the gubbins black. Which visually works much better with the wooden stock/pump imho. Makes it look a bit oldskool 80s actionmovie. (They all seemed to use shotguns with wooden stocks didn't they) anyway, It's another way of adding some individuality to the models but keeping the +/- kit codex-true. Hence, me ditching the melta guy... Not in the army? Then it's not in the army... :(
And thanks with the cent comments. Its turned out a real satisfaction fuelled project in the end.
Was a bit of an expensive risk to attempt them an was fraught with the peril of possible failure from the start. It's not like there's a lot of other compatible bits to convert cents with so it was quite a gamble to even attempt this madness. Glad I did though now...
And I think I might have figured out the last one now... Week see after paint.
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Thats grand mate thanks. I have a certain combo I like but I'm almost out of the colours as they're old GW ones so really need to learn a new process for flesh and yours is really nice. I'll try and practice that at some points...... after all my mini titans obviously
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quite a few changes on this-un in the end.
(http://www.mediafire.com/convkey/8b54/re5olpewu4vfdhtzg.jpg)
the pose is now less outrageously action-packed and much more stoic and static. its like; "yes I'm slow and cumbersome but my assault cannon isnt..." ;)
the observant of you will notice the darkangels terminator body on the back (I just really liked those arched vents).
in place of a Tartaros top-plate (as I did not have another and wanted a distinctly different look) I'd recently been torturing myself trying to get hold of either an aggressors frag-launcher or a redemptor's icarus pod to sit between the plates.
impossible.
no-one's got one and the usual bitz stores are perpetually out of stock of both.
useless...
I ended up using a tau rocket pod in the end and I think it actually works ok as a generic gl/rl or even smokelauncer. the way it sits reminds me of the missile pod on the invictor suit (stupidest dreadnought ever* )in fact its a nice nod to the tau battlesuits that centurions originally attempted to emulate.
as you know already, the pads were a bugger for me on this conversion from day one as I wanted something significantly different. At one point I even realised that knight armiger pads would technically fit and would have looked kinda saturniney. alas, same problem getting those as the rocket/nade pods... sigh. So you can see I copped out and it simply uses the ogryn underpad idea as on the mk3ish one. ok though.
I kept the studs and gold/bronze finery to a minimum as i wanted a streamlined no-nonsense look that fits the pose and general functionality of the model. also there were so many purity seals already sculpted on the chest eagle and the pads had those little eagles on so i figured that was enough. however I found myself adding a couple of
purity seals to hide a nasty bit on the chaingun-arm join but it works as extra blessings to guide his gun-hand I suppose? whatever!
I'm sure you can tell the chain-fist is clearly made from ork chainswords but was originally a second assault cannon.
it had to go. looked too long and harked back to the gawky-clumsy-ugliness of the original centurions that I was steering desperately away from. the single cannon works fine for me and does not look oversized or impossible to wield.
so thats cents done! a real fun but surprisingly complicated conversion process. learnt a lot doing these. not doing any more though! LOL
*what were gw thinking with the invictor? it looks like a childs first idea of a "cool" conversion. rediculous!
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Nice one. He looks like someone who eliminates forty tyranids before breakfast and then casually drinks his favourite drink.
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oh, you've met him then..? ;)
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Can we get a family picture of all the centurions together?!
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groupshot:
(http://www.mediafire.com/convkey/a0dd/ki2jnvcorbzau74zg.jpg)
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Impressive figures. Well done!
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cheers!
got these rtb01 inspired phobos armoured guys done over the last couple of days:
(http://www.mediafire.com/convkey/d3a3/6lcd06qf5dhkl9qzg.jpg)
bit too dark to get real good shots of them so you'll have to make do with this montage for now.
I've another one planned to do (with more rt inspired bits to do) so there'll be a group shot of the five when he's done.
I feel this squad has turned out even better than originally planned. ive tried to add a bit more colour and interest on the grenades and kit too, so its not just gray and black.
oh and for those new to these, the bolters and backpacks are shapeways prints... they, along with the ravenwing corvus lids totally make the squad scream Roguetrader era!
as the guy with the pistol is now the Sgt., I've promoted big ed from Sgt. to Lt. and my big-sexie phobos Lt. has now been promoted to captain.
well done them I'd say... ;)
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here's the promised fith member of the squad:
(http://www.mediafire.com/convkey/360d/qjqae7zicoikgi9zg.jpg)
as you can see he's sporting a heresy era missile launcher. the one from the mk4 plastics.
weirdly this model has an oddity where the backpack fits in. rather than making a space for the righthand adjustment thruster on the backpack, it's simply missing. necessitating the need to trim the 3d printed one down (a bugger to get to fit neatly) why they've opted to do it this was is odd as I believe the resin ones from forgeworld are simply shaped to fit the jet bit under it... meh, it matters not really. one thing I'll say is that the way the plastic one is cast (three seperate peices) allows for a much more detailed transition of magazine to weapon join. go get one and look down the top, you can see the missile within the gun casing, a real nice feature that makes the whole thing look better (if painted in sub-assemblies). Also the left hand on the sight is a nice sculpt too...
I added a few extra rockets for flavour and decided that I'd simply put the small reiver pad on the left side instead of the right. the reasons for this were twofold. one, I didnt fancy hacking out all the mk4 pad and two, i'd no more mk6 studdies left... ;)
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Lovely bunch and the last one shows yet again your great eye for details.
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well, despite having masses of time and daylight to get stuff painted, being desperately unemployed. my lack of enthusiasm has stopped me from doing any paint-work on the ol' sharky boys.
Look, you know how it is, If you just dont 'feel it' you best not do any painting as you know you'll get impatitient and end up funting it up in the long-run...
as such its been an age since I put brush to plastic but rest assured I'm still here!
to let you know what I've been up to here is a plastic-kit-doodle of a potential captain model for the force, based on the "limited" lt amulius model that seems to be surprisingly common for a limited model...
(https://www.mediafire.com/convkey/4a84/ai0b93u1w3nkozhzg.jpg)
yeah, you know me. this will likely change a lot before the paint hits it. so comments and ideas welcome...
ive got four of the marines in spray undercoat now so I'll try to get them done real soon...
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Wonderful work as always. <3
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thanks man,
Ive gone and done a bit more to it. as I say, its wip so its open to change, thus:
(https://www.mediafire.com/convkey/50d1/pwd38cggkzkh52wzg.jpg)
return of the 'slash-captain' concept...
the eviscerator was a bit of a cowson to get on that hand. but, with the jumppack, it adds to the specialist look that a commander should have.
I personally think this is better...
but what say you?
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Maybe it is the angle of the photo but there one without the chainsaw has a more badass look to him.
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I kinda like both (which isn't helpful). Is there an arm that has an Axe/Chainsword resting o his shoulder? With that facial hair he just strikes me as a Lumberjack.
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@horizon yeah I know what you mean about the look. when comparing these pics. something's got a bit lost there. it might be the angle as the model is not so bad in the 'flesh'.
the bolter/arm resting actually looks a bit-off in some angles (not shown in the pic) so thats another reason I went for the eviscerator option too... however it could yet return... im stilll never 100% till the paint hits...
@LordBorak Well, although 'twould work on this 'un, I went away from the blade-on-shoulder pose as Ive used that already on the eddie-hall reiver and didnt want to appear to be the one trick pony I actually am!
quite right about the head. This head is a stand in. far too spacewolfy.
I'd actually like one of the aos stormcast heads with the floppy hair in the wind or something but cant seem to find it. theres also one that looks an awful lot like tommy shelby and I thought that could be a bit of a laugh but again, alas out of stock everywhere... I'm not keen on shouty heads either (which this one is) and prefer a stoic steel-glaze kind look to my officers...
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Digging the version without the sword more as well. By the way, the moustached head makes me think of Lord Flashheart from Blackadder.
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thats pretty funny considering the first image is called SHARKS_WIP_captain_flashheart.jpg...
so i guess I felt that same...
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Great minds think alike! 8)
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I can sympathise re. unemployment vibes, been there. Current Nurgles Rot Year 2 scenario probably doesn’t help with motivation.
I’m right there with ya, mate - just going to build for now and paint once things are brighter both weather wise and my mood! The latest choppy coming together nicely - I must say I do like the stick on gems for the studded armour effect. I use them for adding detail to BFG and scratch builds in general.
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Finally, some progress...
took a long time to get these four done. a couple hours here and there when I could. been having a hard time with flooding here, now, like the unemployment and plague aren't enough to deal with now my bloody house is trying to float away. is an utterly miserable time at present but finding time to get these done has kept me going!
Borr'n - Beakie of beakies...
(https://www.mediafire.com/convkey/c5a1/07yro94dw5wmgfozg.jpg)
This mk6 conversion was bit more complicated than my other primaris mashups.
he uses mk6 head and torso from the 2013 tactical sprue, mounted on tartaros termie legs for the greaved shin look.
the arms are reiver sprue with the left hand from the (much used and abused on this project) sanguniary guard sprue.
pads are simply shaved second edition pads with studs added. (second edition pads makes the shaving easier as they dont have the venty-bits on the inside edge)
the backpack is mk4 tweaked to look rt era with the joints from tau battlesuit torsos (with tube added for the exhausts) used as thrusters.
bolter is a sister-of-silence bolter because its a umbra pattern (all beit with the mag in the centre position, but yeah, its still oldskool) and that means original beakie to me.
although Ive touched on RTB01 inspirations on my reivers in the force and I know Ive done many beakies already, the mix of parts on this conversion, make this the beakiest beakie in this army...
plus the pose, which I at first thought "bored marine is bored" actually came out looking rather menacing. which was nice...
Tertius - mk3 reloading fella
(https://www.mediafire.com/convkey/5ca7/0e3d2kjbbhey1yrzg.jpg)
So yeah, this guy is mostly pretty simple.
mk3 head, backpack and pads create the basic illusion. the arms are the reloady arms from the reiver set, but I've put a tigrus bolter on, in a way that makes it look like an old rt era bolter with the forward positioned mag-housing.
a few studs on the legs and knee-greaves, a pistol and ammo on the belt and this dude was done...
Ekki - not-karn mk2-alike
(https://www.mediafire.com/convkey/3c45/9o7kkipe7gpbub4zg.jpg)
A little more complicated, this guy has an inverted tartarus front-plate for that old-armour-mark look, mk3 pads and backpack as before, but this time paired up with a mk2 lid, scavenged from a plaguemarine (and cleaned up some) to make him more identifiable as mk2.
his kit is the usual boltmags from the mk3 sprue I use so much and his nades come from the stormtrooper kit as they are rather ornate and thus older looking imho.
his oldskool style bolter is based on the bolters you often see in HH artwork like that found in the inside covers of last heretic, which is where I saw it.
its made from the commander sprue's combi plas-bolter with the underside stripped off and a grip and mag added (in the forward-placed orientation for heresy era flavour). I think It works rather nicely. I like a mix of kit and personal flavours on my marines so this kind of one-off model is a pleasant alternative to either a third edition bolter or the phobos, umbra and tigrus bolters I usually prefer to use. its got aspects of all of them really.
Finally, the chainaxe is a 3d print on a nurled-handle for something else (cant remember what, but anything would do, just dont glue it on as wonky as I have ;))
Quadrius - a sorta-mk4-alike
(https://www.mediafire.com/convkey/cc2e/25up2jd0yudpqkzzg.jpg)
a real simple one, this one is simply one of the dark-imperium mono-poses with a resin mk4 head, and plastic mk4 backpack.
the studs on the shoulder are rivets shaved off a spare chimera plate I had knocking about. I wanted these more subtle to match the sleek mk4 asthetic. thats why I painted the pad-rims the same black as the pad centre, to suggest at the mk4 pads without having to drive myself mad hacking at them.
the bolter for the longest time was just the simple tigrus but it left this model so boring I'd just not bothered to paint it as there was nothing exciting or different about it to get me enthused to do so. (and yeah thats kinda the point of this one. +/- standard issue, but yeah. Its boring.)
so the belt feed from the new (new to me anyhow) chaos sprue was a spark of life and a point of interest that was enough to get me to want to paint it. LOL
Oh yeah, left hand from the sanguinary guard sprue again...
I've four more marines to do, in mk7 style armour with a second edition flavour about them to keep it from feeling too modern. these sharky boys have got to stay oldskool, eh..?
theres also the slash captain and the three scout bikers to do and thats all in the collection so far.
after that? god knows. depends on funds but I'm rather interested in converting up some of those heavy intercessors if and when we ever get them from GW!
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so I got the first scout-biker done:
(https://www.mediafire.com/convkey/8ffe/vn53efun5s0r7o5zg.jpg)
rather pleased with the result on this.
I was not 100% looking forward to doing these but found a way to do it that got a great result with very little effort.
The incrusted dirt (most obvious on the wheels and lower bodywork) was done with a steel-legion-drab wash (as was done on the f302 fighter-interceptor in my royston rifles thread) in the recesses. then the dark mud over this. it creates the dried mud/dirt in the recesses and fresh dark/wet stuff on the prominent edges, just the effect I was after and not an airbrush in sight!
the fact that this wash also can pass for rust helps too as it makes it a go-to effect for bare and painted metalwork on vehicles with almost zero effort required, just judicous use. dont slap it everywhere! its not a nurgle bike afterall LOL...
the head was a conversion I'd meant to do a while back. *essentially a proof of concept that a good scout helmet can exist without being too similar to guard or enforcer bits.
I had originally intended this to be used on one of my foot-slogging scouts but never did use it as I felt it was odd with just one of them having one and I liked the other heads the rest of the squad had.
however, since Ive made the bikes, I felt it makes more sense using it here as; helmets and bikes, it just goes...
I chose to do the seat in a cracked red vinyl and the gascan in yellow as I felt it added a bit more life to an otherwise monochomatic model...
*Finding a good scout helmet design...
finding good heads for scouts has always been an issue in the community. simple use of stormtrooper or cadian heads always leaves a sour taste in the mouth, as its such an obvious thing.
good conversions should not look like conversions. they should look like official releases.
so, for a bit of difference i chose an IG tank crew head as a base.
the one with the 'shades' on was the obvious choice.
the removal of the guard 'logo' and the addition of the vented top crest and the furrowed 'brows' and this helmet looked like a lightweight version of an astertes helmet, specifically designed for the scout program.
The altered eybrow line and top-crest just scream spacemarine helmet to me but the open face and side details (with the mic-pickup etc...) and the lower-tech chinstrap tie it in with the scouts a bit more. its not a 'true' astartes helm, but it is a carapace armour helmet that is designed by the same artisans and, as such, shares similar design elements.
kinda looks like the rt-era guard helmets a bit (only us old-uns will remember those) which were little more than a beakie hemet without the beak.
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God Damn you're making me want to do Space Sharks...... and I've given up on 40k lol. The Marines are fantastic. the posing, the converting and the painting.... The biker is awesome. He has a sort of Judge Dread, Fifth element vibe that I'm really digging.
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Thanks! cant unsee the 5th element 'cops' look now! its true its also very dredd-esque.
its generally 80's vibe all round which suits me fine...
more in a couple of days or so...
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Two more done:
(https://www.mediafire.com/convkey/b595/6ypjva8gxe8uzd0zg.jpg)
This guy is kinda a primaris version of the castellan crowe pose.
Inspired by the 'space marine' game, this guy is gorenoed up with tamiya's x27 red for a satisfying shiny bloodspatter finish!
for a good helmet look I'm now using deathwatch heads on my second edition inspired mk7 type guys. the heads are a little slimmer and allow for some more characterisation due to the freedom of movement the slimmer lids afford...
With simple addition of the sob bolter stowed on his waist band and the 'right' mk4 backpack he's truely loking about as second ed' as he could...
(https://www.mediafire.com/convkey/5f1f/psvohajhpa758jazg.jpg)
...and then this guy with a belt fed bolter.
he was previously the guy with the knife drawn but the second I saw that chaos bolter I knew it was that or bust. Its so archaic and oldskool looking that I felt it too ideal for the sharks not to use...
Bit tricky to remove the chaosisation to the bolter and hands/arms and in truth I'm sure it could have been done better but as far as I was concerned, no spikes, no stars and removal of any of the chaotic fillagree was enough for me.
the resultant look of the bolter was generally that of third edition so I chose a suitable third ed' backpack for this and he was done...
more soon...
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so yeah, decided to finish off the scout bikers before my desire for them began to wane...
(https://www.mediafire.com/convkey/fe11/txmovl6quc7d9vzzg.jpg)
(https://www.mediafire.com/convkey/ea00/fxpq9tz3c82ur78zg.jpg)
boltpistol guy
(https://www.mediafire.com/convkey/1e32/isdwn642urez67szg.jpg)
(https://www.mediafire.com/convkey/d892/fhw8duwfpgx8szgzg.jpg)
shotgun guy
as you can see I've made sure that all the scouts have their eyes covered, nvgs, visor and helmet. the idea being, who can see anything when driving around at high speed on a bike otherwise?
the squad is, as with the sgt, kitted out with scout weapons and kit and the hh boltmags and boltpistols-holsters that I love on my marine stuff.
the bolter-holster is off the marine attack-bike sprue and the scabbarded ccw from the scout sprue.
I decided to use the rope/grapple kitbag as that also reminded me of the scout sprue stuff.
not much else to say about these that Ive not covered when I posted the sgt...
(https://www.mediafire.com/convkey/0d05/asggz8w6773zfvdzg.jpg)
the obligitory full-squad shot
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I love the ultra realistic look you've achieved on these. The models, the gear, the poses all make sense and the painting and weathering just pulls it all together.
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Thanks Lord B! that means a lot coming from a man of your painting skill!
so here is the finished 'slash' captain:
(https://www.mediafire.com/convkey/6aa6/8ur5351g1c1gwkozg.jpg)
based on the lt. amulius geezer I chose the the most badass head I could find that I'd not already used and to make him look even more of a badass painted his right eye dead.
the helmet I painted black as not only a mark of rank but also so it stood out and did not get lost in a sea of grey under the arm.
the man-ending superchainsword sat rather nicely in the place of the weenie little powersword and its typical of sharks to have chainweapons.
the backpack is sanguinary-guard (sans wings) plus some studs. I chose to keep his pads stud-free as I liked the sleek look I did on my mk4 alike guy also, like that one, I painted the edged black as well as the puldron itself.
when he's not standing gazing off into the middle distance or bouncing across the battlefield to find and end the enemy commander, he's walking the front-lines trying to sell his vast collection of belts...
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Looking good as always. Honestly though, I though the helmet was grey until you said it was black. It's a bit hard to tell with the grey highlights!! :D
The face is great though. Very realistic. He looks a bit like Dwayne Johnsons older, angrier brother.
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thanks lord B! thats exactly who I had in mind when painting him. Yeah I went for darker skintone but I deliberately emphasized that raised eyebrow with 'the rock' in mind... hes one of my favourites...
"semper fi! ...motherf*cker!"
ah... thats real acting... ;)
Also re the lid? this image is a bit washed out with sunlight but I should mention thatt he 'face' of the helmet is indeed the dark grey (skavenblight base) and only the dome of the helmet (essentially all the bits not the 'face') are black...
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the last two marines are now done:
(https://www.mediafire.com/convkey/9829/y35kvwo7di922dqzg.jpg)
one of the monopose marines, this guy has the deathwatch lid, and mk4 backpack (the one with lots of holes) for 2nd ed flavour, he also has a mk3 holstered boltpistol and mag-pouch.
to enhance the 2nd ed feeling even further his bolter is an actual 2nd ed bolter but with the 3rd edition bolter mag assembly and a bit of rod for that detail just above the barrel. the supporting hand is again from the sanguinary guard sprue.
(https://www.mediafire.com/convkey/dd9f/ni466ttdkejdwh1zg.jpg)
this marine, with his 'balls of steel' pose is inspired by that classic marine artwork by kev walker:
https://40k.gallery/img/40K-artwork/40K-20170929114703.jpg (https://40k.gallery/img/40K-artwork/40K-20170929114703.jpg)
again the deathwatch head and same mk4 backpack as above but this time his bolter is a phobos bolter from the mk3 set (which lets face it is just a modern version of the 2nd ed bolter)
the bolter has the 'flip-mag' from the chaos sprue as its a great detail that is best viewed on a model such as this where you can see both sides of the gun and magazine detail.
sanguinary guard hand again and mk3 pockets and primaris nades on the belt.
thats all the models currently in this force done now.
so untill I get anything new to add to it that this thread may go a little quiet from me for a while...
was looking at heavy intercessors but they look to cost an arm and a leg for what they are so perhaps that wont be whats next...
who knows eh..?
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Your bitz box must be amazing to be pulling all of these bits out. The poses and paint jobs are awesome (as usual).
Any chance of a picture of all your Sharks together?
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I can't help but think of Transformers when seeing those helmets. And that's just cool!
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@lord B, when I was working my bitzbox used to get periodically updated from bitzbox.co.uk when new kits emerge. Im a perrenial hunter of sexie bitz and pour over any new kit frames just to poach bits I want or even think I may want in future conversions. guard, marine, necromunda, aos nothing is sacred.
the scout kit pockets and the mk3 kit for marine pockets is a popular choice of mine as I like that you can see the actual mags in the pouches it adds to the massive scale of them too. Im always collecting different nades, and pockets and knives and all that for guard and the chaos marine sprue bits were one of the last editions to my box before I ended up out of work. they (like some other bits) were an ebay search for the bits as craig is often out of stock on stuff...
no lie to say I've been wearing the box a little thin of late but theres still a fair bit of stuff in there.
and yeah old bolters Ive had since new, so. yeah. Im old...
@malika funny you mention transformers. for me, whenever I hear the music form the movie I cant unsee in my mind a bunch of marines in slow motion walking endlessly to/from somewhere in a cheese 80'smovie style...
(https://64.media.tumblr.com/9dca8a0784dc5671d020c30d4553eca3/tumblr_njbu3fulRw1r36fb9o1_250.gifv)
dont ask why, only god knows, my mind is a bag of cats...
and thanks guys. will be doing some 'squad-shots' with the ol' cameratic-device soon
not really got enough room here to get a good shot of all of them at once. but squads i can do...
I really did fancy converting the heavy intercessors with all sorts of different kit/weapons etc, terminators references, classic marine influences, centurion heads in particular I think would look great.
oh, and studs.
lots and lots of studs...
but shit on me, £48 for a squad of five on pre-order from ebay? 'fuck-you' says I!
never would I pay that money for five infantry models.
not even if I were rolling in the benjamins.
its absurd on the face of it...
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@lord B, yeah old bolters Ive had since new, so. yeah. Im old...
but shit on me, £48 for a squad of five on pre-order from ebay? 'fuck-you' says I!
never would I pay that money for five infantry models.
not even if I were rolling in the benjamins.
its absurd on the face of it...
Well..... I'd like to disagree with you. Not to defend you but to defend me! As I have a load of 2nd ED Bolters in my bitz box as well ::) God, they've been sat in my bitz Box for 20 odd years. :o
Prices are getting a little mad. but then I remember a squad of 5 metal Ogryns being £40. And they we're the old classic 2nd ED ones that are probably about the same size as a Primaris marine now ;D Park of me baulks at the thought of buying a whole new Primaris army as my brain says I can't justify it...... but I've spent over a Grand on all my Titanicus models so.......... there's logic for you. 8)
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you're right of course.
in all seriousness, Id shit a chicken if I tallied up what I've actually spent over the last two or so years on this project. its only an issue now because I'm counting every penny...
anyway the as promised squad-shots of the project (so far...)
infantry first.
the intercessor/combat squads
(https://www.mediafire.com/convkey/bb0e/6mvds8577w4kf6qzg.jpg)
mk6 squad
(https://www.mediafire.com/convkey/2a87/vcrssc5xg5qb4yhzg.jpg)
mk7 squad
(https://www.mediafire.com/convkey/801d/q8mo8go9m7jxx67zg.jpg)
mixed squad of mk2, mk3, mk4 and two mk5's
next up the light infantry
(https://www.mediafire.com/convkey/e152/3fmm5gpf1eqsb7azg.jpg)
rogue trader inspired phobos armoured squad aka the sneakie-beakies
(https://www.mediafire.com/convkey/d510/myptkhj3u4lxj9rzg.jpg)
and the palanite scouts
the heavy support:
(https://www.mediafire.com/convkey/b71c/ujpqx4uyog3wbzxzg.jpg)
the primaris centurion battlesuits and a lone devastator (perhaps some buddies might yet join him in the future)
command:
(https://www.mediafire.com/convkey/387a/v5udb53f5spaq9rzg.jpg)
from left to right, captain Hollands - master of the scouts, Lieutenant Hall, and the 'slash' Captain Brodie, current commander of the force
Vehicles
(https://www.mediafire.com/convkey/b3ff/9al5vu3tpda4927zg.jpg)
(https://www.mediafire.com/convkey/d88c/4whjgfgdia46vigzg.jpg)
Rhino and bikes for scout transportation
all for now...
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Wow. The force looks great. It's amazing how uniformed they look from such an eclectic variety of parts.
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Impressive force!
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thanks guys.
yeah. that was the whole thing with these.
wanted to give the army a sense of age.
also wanted to get a colourscheme thats actually pretty varied in application but uniform as a whole. so a model with black shins would have grey knees and grey waist plates and vise versa.
same with the faces, a model with a white faceplate can go darker elsewhere and vise versa.
one of the more subtle parts of this is the use of the skavenblight dinge as a base on some parts (elbows and ankle joints are ALL this colour but faceplates, kneepads and shins etc will get picked out in this) to create a subtle difference and a mid-way between the mechanicus standard grey and the black parts certainly helps.
although sometimes i'd break this rule and follow where my muse took me. not to the point of a model standing out too much but the spirit of the induvidual model will come through in the paint and the brush sometimes
it also helps that all the highlighting and weathering (scratches and chips) across the two greys and the black are the same set of highlights.
dawnstone, admingrey, white extreme dot highlights on the mechanicus based parts.
mechanicus grey before these three on the skavenblight based parts and skavenblight then mechanicus before these three on the black parts.
confused? I hope not...
anyway, this ties it together and makes it look not only like it belongs as one suit not a collection of disparate parts but also more lived in...
the end product aims to create a uniformity int he squad/army but a sense of character and induviduality between the models. each one is like a questing space knight in bespoke armour. it fits the overal theme but is interpreted everso differently by the tech-magos that made it.
not to mention the idea of replacement parts that would be added/changed over the years of service etc...
I kept the idea of this 'different parts, different colours' with the centurions. I wanted these to evoke the level of venerability you'd ususally associate with terminators. and to show its a suit with a fully suited marine inside it. hence the different heads to show the different marks of armour inside the cent-suits...
however all the scout and phobos armour is painted exactly the same to suggest that these armour's are more standard issue and less bespoke and venerated, and of a newer age to the full astartes armour.
the characterisation on the scouts is done almost exclusively by the faces and via the specialised kit and poses alone, but purely the kit and poses on the phobos guys... I wanted a clean rtb01 aspect to these anyway so that actually worked in my favour that these guys are less overt and more covert looking in the end...
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Cool army. 8)
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thanks horizon.
I'm not quite done yet it seems...
so this one was a little side project that came from me musing on the second edition plastics that came with the orks vs bloodangels starter from '93.
(https://www.mediafire.com/convkey/26e2/58yw9439zuj4ee0zg.jpg)
I've fond memories of the monopose etb marines of this era, having painted more than my fair share over the years. not only as bronze statues either! LOL
Its no lie to say I've a certain degree of happy familiarity with the specific pose of the models and I just felt that I had to include a proper 're-make' of one of these to go with the truescale sharks.
having little to no funds to spend I looked at what primaris/marine bitz stock I had to play with... not much in truth.
I did have a single primaris torso left-over so I started there.
the gun is the actual classic etb 2nd ed and had to be this one, as far as I was concerned. I chose this one as, not only the mk of bolter, but also the specific grip of the left hand on the gun itself, is part of what makes the model a true reference to the prototype.
I used 3rd ed arms as I could think of no primaris arms that could give the arms the same 'held to the chest' pose as easily. nor did I have any that looked even close.
I twisted their position very gently to get the pose as close as I could yet slightly angled up on the left to give but a smidgeon of life to the otherwise overly static nature of the pose.
likewise Ive done the same with the head (which is another deathwatch mk8 lid), cocking the angle everso slightly to give a bit of character to him.
the backpack is the same mk4 as I used on the other 2nd ed guys (the one with many small holes) as its a perfect 'modern analogue' of the original.
An interesting (?) thing regarding the hands. the old second ed plastics had rather chunky fingers and handplates. with the advent of the 3rd edition stuff, these had been scaled down to point where there is quite a noticealble difference between the two. (not sure why, marines should have big clunky gloves that could crush a man's head with a tiny squeeze) however the primaris stuff is again scaled back up some. meaning that the new primaris hands are actually closer to the 2nd ed pastics than the 3rd edition ones are. however the difference between the primaris and either of the 2nd and 3rd is actually a very close, meaning that a third edition or second edition hand will look odd against each other but less noticable against a primaris one? confused? LOL nevermind...
so yeah I swapped the hand on the 3rd ed arm (right) with a primaris hand so it looks better against the left one...
the legs, clearly, started out life as terminator legs. These ones are from the dark angels set.
These were chosen as I had no primaris legs left and the pose of these terminator legs has that similar braced/stoic pose I was after.
I also liked the knee and shin-stud details it has too...
The idea of using these was a new experiance to me but, before primaris, these were always the legs of choice for truescalers.
Although I've used the tartaros termie legs on the mk6 conversion I've never used the regular termie legs thus before, so in some ways it was fun to have a go at doing this style of conversion.
I can see now why so many truescalers breathed a collective sigh of relief when the primaris came out LOL
As I can also see it would take quite a bit of work to get them to look 100% right and I'd certainly not want to do a whole squad that way...
So, no I did not bother fillng in all the leg joins between all the ribbed sections on the thighs and calves with greenstuff because, not only am I too lazy to put that much effort in for one model, but I think it would take away more than it adds.
I actually rather like the extra sense of detail and texture it gives the model as it is.
I've no terminators in the force to directly compare it to and even if I did, so many of my marines have differing details and armour mark stylings to them anyway, leading me to feel that this detail is forgivable as simply a bespoke set of armour that has features in common with terminator armour.
yes it does take it away a bit from the original idea but, meh, whatayagonnado..?
look, to me power armour is power armour, its all interchangable and it comes down to what looks bad-ass before anything else.
If you're doing a rigid, specific themeatic or timeline based thing, like 30k legions or whatever then; yeah, stick to what it would be, full suits of specific mark of armour in squads and companies.
but thats not needed with a 40k setting as the armour is often already centuries old and can often end up comprising of several miss-matched components from all sorts of mks of armour...
As Ive mentioned before; with a force like the space-sharks, who are a fleet based chapter, they spend untold centuries on the eternal hunt for heresy, the result often being that each induvidual marine often has his own style and specific design features native to the artificer/magos that work on and design it. much like the personal heraldry and armour of knights...
Anyway, I digress.
The holster and ammo pocket were a must as you know I cant resist this kinda stuff, plus the 'original' model that inspired this conversion has similar levels of kit on it.
Well, in truth I'd say I got this one +/- close enough for me in the end:
obvious as to what I'm referencing, but not too static or boring as to look out of place with the rest of the sharkers I've done.
its all really down to that specific bolter component and and the arm pose that makes it anything like the 2nd ed model that inspired it, in truth.
The rest is pretty generic and could be any other marine really. but yeah, anyway, good enough for me...
well, good enough for a model made out of left-over scraps anyhow... ;)
so what next then?
well after getting hold of a primaris body, a second edition heavy bolter of course!
(https://www.mediafire.com/convkey/1737/nogw9ohm5o1ccuezg.jpg)
as you can see I've done my best to replicate the 'on-the-shoulder' boom-box heavy bolter as best I could without dipping too far into the realms of absurdety or the overall gawkiness the original 2nd ed heavies had.
unfortunately I was too slow on the uptake to grab any of the FW rt/2nd-ed inspired heavies they did (in the same on-the-shoulder style) before they spazzed-out and changed them all for those wrist breaking absurd under-slung from-the-hip jobbies they use currently. sigh...
so I figured, I'm a man with an extensive bitzbox and years in the hobby, do it my way; which is just the wrong way.... but cheaper!
I started with a sm missile-launcher and simply sawed it down grafted a heavy bolter onto it (valkerie sprue one I believe).
I extended it to fit the length of the missile launcher that was there (using a bit of a centurion hb bodywork) and decided to put the magazine (ork shoota mag assembly) on the front but slightly on the left of the gun rather than simply below as on the 2nd ed (fw did this on their version too) it keeps the gun from looking too cumbersome and yet retains the oldskool nature of it.
I like how the marine's right hand is slightly obscured a bit by the mag assembly, its like it doubles as a handguard and makes the gun look more intergrated and less 'slapped-on-top'.
thats also why I left the cables/hoses on the bottom. I feel it matches the hoses on the bottom of the regular devastator's HB this way...
the spare mags are simply from the ork boyz sprue and the head is another dw one, this time the one with the eye-lens on, suggesting a targeting system.
mk4 backpack because, yeah it screams second ed...
rather pleased at this one too tbh. cant quite believe it doesn't look as absurd as it should. actually fits alongside the other one I did quite well.
As if this is an older, bulkier, almost experimental version of the weapon and the hip-held belt/box-mag loaded 3rd edition one is the natural successor...
...and, no, I've no idea why I put a door knocker on it either...
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Great conversions and some serious nostalgic awesomeness as well!!
Ork Ammo clips are a god send. I used loads of them on my 54mm Inquisitor stuff!!
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thanks lord B!
the ork mags are indeed so great for this and inquis scale!
its real good how they match the bolter sickle-mag but heavy-bolter mag-size!
I probably should have put some strapping or webbing to show how they're connected to the belt and all that but got lazy in the end. still, they work ok nonetheless...
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The tributes to 2nd edition Marines made me all glassy eyed! :'( They look excellent.
Yep, the Primaris legs in themselves make embiggening Marines wonderfully easier.
Also, the converted Scout helmets you’ve created are excellent and original :)
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thanks ragsta, I felt the same as I finished painting them! silly old wargamers eh? we're nothing but huge piles of sentiment and plastic sprue held together with superglue, greenstuff and nostalgia!
anyway...
(https://www.mediafire.com/convkey/be0d/zigxdilag1t7f6pzg.jpg)
coming soon...
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So here:
(https://www.mediafire.com/convkey/94cf/yd7zje97m4wagxozg.jpg)
is the first of five heavy intercessor conversions.
yeah I know, you're probably thinking, "hey Latchford, we thought you said that the heavy intercessors are too expensive, and you've no job and can't waste money on them? whats with the u-turn you weak-willed, capitulatory cowson!? LIES!"
and, yes, if I'd, just gone and bought them, you'd be right to say so.
However, I've recently had a hell of a good run of luck selling some second ed guardsmen and plastic marines and bitz on ebay and its ended up paying for them twice over! madness that six or so stripped guardsmen and an old oop servo skull got me the forty quid I needed to get some heavy intercessors!
you, know, despite my previous rantings, £8 a model really aint bad at all and, as I say, I feel like I've got these for nothing anyway as its +/- a straight swap for old crap sitting languishing in my bitzbox.
so anyway. heavy intercessors.
I fell in love with these as soon as gw teased them what seems like an age ago now...
chunky-assed badboys in heavy armour ready to bring the pain. clearly the intended successors to the classic terminator models. that. got. me. thinking. ;)
As I've done my intercessors so that they could potentially be fielded as either intercessors or truescale tactical marines, its seemed only logical that I should do something similar with these. time to bring in some terminator essence...
The backpack was the first thing to go.
Its good that one of the things I disike the most when painting marines is doing the backpacks and also its too much of a visual tie to regular marines that gravis armour has a big-ass backpack on it.
The terminator back plate was the obvious choice to add the right degree of terminator silhouette without distracting from the overall awesomeness of the heavy intercessor's gravis frame.
took a bit of fudging but Ive found an easy quick method to do it (its all in the pdf tutorial I've written in link at the bottom), meaning the whole squad could be done this way creating a nice solid unified look.
for the head I chose the centurion one.
It has just the right amount of terminator flavours to look right yet just enough difference to look like its own thing.
I used the terminator pads as they have a nice sleek, smooth look that is still a tiny bit bigger than the pads that come with the heavy intercessors, making them much more imposing. I attatched them a littler higher, too hiding the obviousness of the conversion of splicing the two torso parts together.
The rifle was was too good to alter more than the different box-mag (I just like these ones) and the addition of the chain bayonet made from a mk3 chainsword.
I love the fact that the gravis marines still have two handed rifles, unlike terminator's goofy one-handed stormbolter and power/chain fist combo.
I've always felt thats a bit of a design cop-out that has been out of date since third edition.
they had the opportunity to update the design but doggedly stuck at it for years and years...
These guns simply make more sense to me, and in continuity with my regular-bolter armed intercessors, the heavy bolt-rifle looks appropriately huge enough against a regular bolter to be more impressive and to just make sense on the gravis armour marines.
this way, if fielding them as heavy intercessors they are fine and as truescale terminators you could say counts-as stormbolter/chainfist? I dunno, it matters not to me as I'm no gamer these days, but I figured I'd mention it in case any of you are intrigued by the idea and want to make your own.
Of course, you could just as easily use the terminator arms on these models and even the heads.
this pdf I made:
https://www.mediafire.com/file/jcfw0wtem9up3mv/OSJC+Primaris+Terminator+Tutorial.pdf/file
covers these and other aspects of the conversion.
Oh yeah, I added the chest-rig details from the deathwatch sprue and the pockets Ive chosen for the guys in this squad are left-overs from the palanite enforcer sprue. cos they're kinda big but are nicely detailed, unlike the boring bigass-cube-pockets that come on the sprue. the palante ones are a little sleeker, making placement easier but they still look big enough for the model.
I'm currently in painting hiatus again, as I've run out of spraypaint and need to get a few other paints replaced from dry-out damage (grumble grumble :( )
so will be a bit of a while before I can get any more of this squad done but I do have enough done to show some pre-paint WIP shots if you're intersted?
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Wow, he look brutal as hell. Love the conversion.
Well done on the sale......... What other 2nd Ed Guard stuff you got kicking about? Asking for a friend. ::)
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thanks man... they have indeed come out as the angriest marines I've done as yet!
i dont suppose the 'friend' is called tom perchance? ;)
Ive some stuff considered rareties these days... see here:
https://www.ebay.co.uk/sch/osjc_latchford/m.html?item=265110743484&hash=item3db9d4e9bc%3Ag%3AA-8AAOSwlwhgaEsJ&rt=nc&_trksid=p2047675.l2562
also have the spares from the heavy intercessors.
no its not cheap, but just look at what others are charging and you'll see its actually quite fair...
people are still buying it so...
let me know if there are specifics you're after. I may have more not on ebay yet sitting int he bitzbox...
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Stunning work as always!
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thanks, man!
anyway, I got hold of some primer, so the next heavy-intercessor in line is done!
(https://www.mediafire.com/convkey/7268/8uygwcpfvhkyjkkzg.jpg)
This guy is intended as the team's un-official explosive and demolition expert.
again he uses the same termie back and centurion head combo but this time I've used a darkangels termie torso, as it has some rather nice arched vents with extra detail (the skull between the vents) and, the 'neck' is much easier to fit the cent lid in. Also, in truth the darkangel ones were all I could get too!
as I was using the nade throwing arm, I used the slung bolter left-arm and that had the pad already modelled on. as such I decided to use these pads on both sides rather than hack it all apart to change it.
for some exra detail I added studs but, as the domed ones I usually use are a bit too large to fit within the rim neatly, I made some simple flat studs like on my mk4 guy, but this time out of offcut of styrene rod I had laying about in my bitzbox.
I also did the shins too. I feel that, although a nice alternative (and variation is always nice for character), I personally prefer the domed ones, they catch the light nicely in a way these dont, but I will say these look much more brutal and as such more offensive. (just imagine that pad hitting you in the face during a shoulder barge, eesh!)
To enhance the whole 'grenadier' persona somewhat, I've added the triplet of nade shells from the gsc neophytes (the bike ones to be precise), a pair of scout krak grenades and one of the palanite pockets with a grenade already attatched.
as I modelled this bolt-rifle so it doesn't have a chainbayonet I elected to simply add a mk3 chainsword to the dude's belt, along with the raised base, it helps to add a genuine sense of movement to him.
oh, yeah, the big boltershell-trinket is to hide a fudgey join I simply overlooked to gs away when doing the other gs on the model and I lazily couldn't be bothered to mix more up just for that.
I figured this did the job anyway and adds another colour to that part of the model, also rounding out the chest area against the nades on t'other side...
thats two down, three to go...
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heres the third one:
(https://www.mediafire.com/convkey/8536/bbvbpq6uud4pjqtzg.jpg)
This one was originally the reloading pose one, but I felt it was too standard and not 'big' enough to be interesting enough for me to paint it!
So, I decided to add a bit more terminator flavour in in the shape of a tartaros right-hand powerfist.
I shaved a heavy intercessor elbow disc off and grafted it onto the fist's exiting elbow and greenstuffed the reultant ugly join. this, I feel makes it visually look a lotmore integral, like it belongs on the model. a simple addition that does a lot for consistancy of the armour.
the left arm/rifle is the reloading one. for a bit of difference (and to shamelessly make it easier to model) I used a belt feed from a chaos bolter and simply glued where the mag would have gone. the open area on the reloading rifle makes this look perfect. again, like it just belongs there.
I addd the mk3 chainsword bayonet-conversion as I did previously too...
the chest pockets are from the eliminator sprue and the knife came from the intercessor kit.
the pocket on the belt is, again, from the palanite enforcer kit.
the termie back is off a darkangels one and I used the two termie pads with the 'missing' chunks filled in with gs as I did on the first one.
I really like that smooth-pad retro look it gives the model...
As he had a powerfist, I decided on using the lensy centurion head to denote the suggstion that he might be a command figure.
suppose thats why he has the red stripe on the knee too. it doesn't really mean anything but its a nice spot colour and as I'd done the shins in the skavenblight dinge and the knees black on this'un, I figured why not, it need just a little something more...
heres a shot of the first three together:
(https://www.mediafire.com/convkey/68e0/pwx6dptkl64v6bgzg.jpg)
working again now so not sure when I'll get round to t'others but I will say there are some more interesting ideas among them...
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The individual uniqueness (is that a word?) remains excellent.
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thanks!
I'm pretty sure you'll like the next one quite bit then... has even more classic terminator vibes to it...
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Hot Damn they look good. Even better as a Unit. The guy with the powerfist looks nails. Sometimes a nice static pose conveys so much more treat than a fancy one.
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thanks dude.
whats mental is that this only really happened as I fucked up a component on the reload arms and had to swap it out. god looking at this thank funt I did as he looks as hard as an army of bastards now...
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next one's done!
(https://www.mediafire.com/convkey/d2e5/jdi9xmebt9skpnszg.jpg)
(https://www.mediafire.com/convkey/6b86/wnbmxmy0q4827c1zg.jpg)
(sorry for the terribly blurry rear shots, prettypoor but good enough for to show off the spare mag and nade details anyhow...)
this one has an even bigger terminator flavour with the simple addition of the shaved collar/gorget with a terminator head combo.
As I'd used another of the rifle arms with the pad already sculpted on I was limited to the heavy intercessor pads. but for some difference I decided to add a flared bronze rim to the left pad, taken from an old deathwatch sprue pad. the engraving on it looks appropriately nice with the verdegris effct and all that...
The chainsword, from the assault marine sprue, was grafted onto the pointing arm and repositioned in an appropriately menacing manner.
the purity seal added for a bit of visual flair, the angle suggesting some wind blowing, extenuating the whole cool-guy-looking-meanly-across-the-battlefield theme this squad (and army) is rife with.
chest pocket/nade is from the scout sprue (it just looked right in that recess of the pad) and the waist pocket/nade is, again, from the enforcer sprue.
for some added interest I added the magazine I'd cut off of the other rifle as a spare mag...
so, just one more to go now...
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Fantastic pose!
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Really, really nice. As always.
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cheers!
So as promised, the final space-shark is done:
(https://i.ibb.co/vzp6DYB/sharks-hi-shotgun.jpg)
https://www.mediafire.com/file/9v5zcetaem36ibz/sharks_hi_shotgun.jpg/file
rather than the boring old heavy bolter (which was a bitch to try and model the arms of onto the terminator torso) I went for a very different approach.
I figured that teminators are often used in boarding actions into hulks and the like and nothing says boading action like a pump-action shotty!
this dude has killed more genestealer's muties and zombies in hulks, than you've had hot dinners. he knows what works for him and that's the astartes-shotgun.
chunkier and more durable than the scout shotgun, the astrtes shotgun is capable of loading several different variants on the standard shell. as shown by the penetrating explosive 'breacher' shells stowed about his person.
these were created from the shells on the ogrynsprue. yes a little large for shotshells but, funt it. it looks the part and I rather like the look it gives so thats good enough for me.
the head is a real experiment in what a terminator/gravis beakie would look like.
the mk5 square nose and studs give a sense of solid-ness and terminator asthetic and the added central crest is a fair tie into other marks of armour too.
the rebreathery bits (made from ogryn jerrycan lids) are an attempt to wident he general look of the beaky, without differing from the core asthetic too much yet tying in some of the flavour of the gravis armour helmet design.
I think it works.
altering the symbol on the death-watch-sprue shotgun to no longer feature inquisitorial symbology was a bitch to do in truth but you'd never know it now.
this marks the end of this project now and a fitting end I think.
I'm totally burned out on painting these marines (as shown by the gulf of time between this and my last post) and, aside from any specific new releases that catch my attention for future conversions or whatever I think we're done here...
oh, yeah, here is the obligitory squad shot as a parting gesture!
(https://i.ibb.co/3NBpSpn/sharks-hi-full-squad.jpg)
https://www.mediafire.com/file/bzlvvp6aztd8948/sharks_hi_full_squad.jpg/file
thanks for all the support on this guys. it has been a real blast.
fair well spacesharks, more guardsmen await!
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Dang, another cool one.
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Dang, another cool one.
What he said :D
It's been a great project to watch mate. I'm sure a few other Sharks are waiting in Idea land ;)
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Good work on these chunky boys!