Specialist Arms Forum

Battlefleet Gothic => [BFG] Discussion => Topic started by: Malika on September 19, 2013, 08:35:33 PM

Title: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: Malika on September 19, 2013, 08:35:33 PM
So the Dreadclaws are apparently also used in ship-to-ship combat, but it left me to wonder...how do the marines enter the ship? I mean, a Dreadclaw attaches itself to the ship, and then what? With these ships being kilometers big, I can imagine the armor being meters thick, how can a Dreadclaw break that with mere...claws?
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: Islacrusez on September 19, 2013, 08:52:30 PM
GW-logic?
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: RaptorEvolved on September 19, 2013, 08:57:00 PM
I always wondered that including the fact that they were retu=ired because the mechanized failed alot during landing the mechanism wouldn't lower or raise the cabin
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: Islacrusez on September 19, 2013, 09:27:18 PM
I read they were retired because the machine spirit kept killing everyone...
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: Mallich on September 19, 2013, 10:24:31 PM
With these ships being kilometers big, I can imagine the armor being meters thick, how can a Dreadclaw break that with mere...claws?
It can't.... so it uses a ring of uber-high-tech cutting beam thingies* instead.
Quote from: The Big Blue Book, ships of the Gothic sector, chaos attack craft
The Dreadclaw assault craft were also much feared, carrying contingents of fanatical and crazed Choas devotees, or even renegade Space Marines of the Traitor Legions. Using ancient phase-field generator technology, the Dreadclaws were able to burn through the thickests hull in minutes, deployed their raiding parties before any organised defence could be mustered.
In case you're wondering, the imperial "Shark" is described as using a load of melta charges.

*Not a technical term.  ;)
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: Islacrusez on September 19, 2013, 11:17:39 PM
Quote from: The Big Blue Book, ships of the Gothic sector, chaos attack craft
Using ancient phase-field generator technology, the Dreadclaws were able to burn through the thickest hull in minutes...

Riiiight... So why can't we just point them at the plasma drive and push the on-switch?
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: AndrewChristlieb on September 20, 2013, 01:49:19 AM
Quote from: The Big Blue Book, ships of the Gothic sector, chaos attack craft
Using ancient phase-field generator technology, the Dreadclaws were able to burn through the thickest hull in minutes...

Riiiight... So why can't we just point them at the plasma drive and push the on-switch?

That's where the '6' roll comes in  ;).
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: Islacrusez on September 20, 2013, 12:24:09 PM

That's where the '6' roll comes in  ;).

That's damage done by the boarding party, not the pod itself :P
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: Malika on September 29, 2013, 11:31:53 AM
Hmm, check this (http://battlebunnies.blogspot.com.au/2013/09/battle-of-phall-board.html) out! :)

(https://lh6.googleusercontent.com/-gSKI_KryrcM/Ukf6Uq60TOI/AAAAAAAABZs/9k6hURolwWo/s640/blogger-image--1935314009.jpg)
(https://lh5.googleusercontent.com/-qITs_zzSYgE/UkfyfjljUfI/AAAAAAAABZM/_dT8ERw0-1Y/s640/blogger-image--268577589.jpg)
(https://lh5.googleusercontent.com/-gny9pX36Fns/Ukf7EuTXmkI/AAAAAAAABaE/fthexKGMnXM/s640/blogger-image-61454397.jpg)
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: Stormwind on September 29, 2013, 08:45:19 PM
The Assault Rams are meant to melta their way through, aren't they?
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: connahr on September 29, 2013, 09:47:45 PM
that board is seriously cool

yeah dread claws just melt their way through, imperium stopped using them but maybe som chaos forge world has figured out how to get them working properly

i suppose the reason they don't just melt their way to the plasma core is because A. that will be right in the heart of the ship B. to melt through to that much ship you'd need alot of power C. thats kinda what torpedos are for
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: Islacrusez on September 29, 2013, 10:21:04 PM
i suppose the reason they don't just melt their way to the plasma core is because A. that will be right in the heart of the ship B. to melt through to that much ship you'd need alot of power C. thats kinda what torpedos are for

If they can melt through armour that is metres thick and hard enough to withstand ship-grade weapons, then the flimsy decking in between shouldn't be an issue. And who cares if you're in the middle of the ship, if the plasma core goes up then that ship is toast!
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: captPiett on September 30, 2013, 12:41:58 AM
Sometimes you just gotta hit the "I believe" button, Islacrusez. If you think about it too much, questions like "If they can teleport dudes in complicated armored suits, why don't they just teleport thermonuclear bombs onto the other ships as they pass?" get in the way.  ;)

oh, and that board/diorama is freakin' cool.
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: Facialmatters on September 30, 2013, 07:40:30 AM
Dreadclaws were withdrawn from Imperial use as the Heresy hit due to the massive rise in their accident rate amongst loyalist forces, often attributed to their extremely advanced machine-spirit ai, which has been described as being more intelligent than a land raider or T-hawk.
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: Islacrusez on September 30, 2013, 01:44:06 PM
Sometimes you just gotta hit the "I believe" button, Islacrusez. If you think about it too much, questions like "If they can teleport dudes in complicated armored suits, why don't they just teleport thermonuclear bombs onto the other ships as they pass?" get in the way.  ;)

Yeah but sometimes it just takes too much effort to maintain the wilful suspension of disbelief, and it all goes to hell from there. Have you heard their BS about why you can't have torps on the broadside?
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: captPiett on September 30, 2013, 02:54:29 PM
Sometimes you just gotta hit the "I believe" button, Islacrusez. If you think about it too much, questions like "If they can teleport dudes in complicated armored suits, why don't they just teleport thermonuclear bombs onto the other ships as they pass?" get in the way.  ;)

Yeah but sometimes it just takes too much effort to maintain the wilful suspension of disbelief, and it all goes to hell from there. Have you heard their BS about why you can't have torps on the broadside?
Heh, I have not. I'm sure it passes the sniff test though.
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: Islacrusez on September 30, 2013, 05:25:03 PM
Sometimes you just gotta hit the "I believe" button, Islacrusez. If you think about it too much, questions like "If they can teleport dudes in complicated armored suits, why don't they just teleport thermonuclear bombs onto the other ships as they pass?" get in the way.  ;)

Yeah but sometimes it just takes too much effort to maintain the wilful suspension of disbelief, and it all goes to hell from there. Have you heard their BS about why you can't have torps on the broadside?
Heh, I have not. I'm sure it passes the sniff test though.

Recoil. Of all the weapons they can mount on a ship, they choose one of the few with little to no recoil and tell us it has too much recoil! Makes me want to create a whole new ship list to use on the BFG system.
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: connahr on September 30, 2013, 05:30:51 PM
recoil really?

i didn't even think there was ANY from a torpedo

i think there is a cruiser with turret mounted torpedo tube in ASC 2
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: captPiett on September 30, 2013, 05:55:55 PM
Nope doesn't pass the sniff test.  ::) My limited knowledge of physics tells me there would be some recoil, but the relative size between ship and torpedo should make that negligible.

Have you heard of Starmada? Customizable ships and realistic simultaneous ship movement are two of the system's strong points. I made some ship stats based in the IN... I called the faction the "Society of Ignorance."
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: connahr on October 01, 2013, 07:42:35 PM
this game you speak of sounds intersting i may have to hunt it down
Title: Re: How do Dreadclaws get their cargo aboard the enemy ship?
Post by: Mallich on October 01, 2013, 10:11:21 PM
Have you heard of Starmada? Customizable ships and realistic simultaneous ship movement are two of the system's strong points. I made some ship stats based in the IN... I called the faction the "Society of Ignorance."
Full Thrust has customizable ships and simultaneous movement (with optional "vector" rules that make movement even more realistic), but I've never played it. The rules are all free.
The original rules had pulse torpedoes as fore-arc only, but that was later fixed :P