Specialist Arms Forum

Specialist Games General Discussion => Modeling & painting => Topic started by: dicnar on June 27, 2012, 07:50:56 PM

Title: [BFG] a BIG ELDAR project for the Gothiccomp !
Post by: dicnar on June 27, 2012, 07:50:56 PM
Hi. Just a teaser pic of a really big project i' ve been making for years. I finally menage to put it together and hope to finish scratchbuilding & painting to enter Gothicomp 2012.
(http://img198.imageshack.us/img198/7277/jihgh.jpg)
Title: Re: [BFG] a BIG ELDAR project for the Gothiccomp !
Post by: Stormwind on June 27, 2012, 08:24:12 PM
Ooh colour me excited - I love the corsair Eldar models, and really hope to get some on eBay sometime, but warmaster comes first at the minute. = )
Title: Re: [BFG] a BIG ELDAR project for the Gothiccomp !
Post by: phil-o-mat on June 28, 2012, 05:42:29 PM
let me guess: the corsair in the front is NOT the project.
Title: Re: [BFG] a BIG ELDAR project for the Gothiccomp !
Post by: Lex on June 28, 2012, 06:54:21 PM
I thought I saw a pussycat.......

oops no. it isa craftworld !
Title: Re: [BFG] a BIG ELDAR project for the Gothiccomp !
Post by: dicnar on June 29, 2012, 11:20:50 AM
Yes and yes  :) Here's some more pics of the scrachbuild. It literary waited years while i collected various parts than can be used. When i saw few craftworld models, including the one in planet killer magazine i always thought they all looked to much like a submarine while I always imagined the craftworld to be like in John Blanches ilustration. More like a scrambled mess of shapes and structures. That makes it look more "alien" and not made by puny humans :)  So i tried to follow this theme also a list of "Eldar terrain tips"  by ironhands.com was very help full. I hope to finish just to enter Gothiccomp 2012 but it depends on few thing . I got to have instant mould  to duplicate some tiny cities for the details. If not there's always next year  ;). Oh, the craftworld suppose to be Iyanden, like my craftworld fleet, because I always wanted to re-create the battle with hive fleet kraken.

John Blanches ilustration.
(http://img155.imageshack.us/img155/4805/20120629120923.jpg)

(http://img137.imageshack.us/img137/5892/dsdsdfsdf.jpg)

(http://desmond.imageshack.us/Himg696/scaled.php?server=696&filename=img2930zz.jpg&res=landing)

(http://desmond.imageshack.us/Himg163/scaled.php?server=163&filename=img2932i.jpg&res=landing)
Title: Re: [BFG] a BIG ELDAR project for the Gothiccomp !
Post by: AndrewChristlieb on June 29, 2012, 01:05:13 PM
Quote
When i saw few craftworld models, including the one in planet killer magazine i always thought they all looked to much like a submarine

lol every craftworld model ive seen has been built using the Seaquest model

(http://1.bp.blogspot.com/-PH3CoBSS9k8/TiBVr7bridI/AAAAAAAABQU/gDM4_YYtiZY/s1600/DSC07896.JPG)
Title: Re: [BFG] a BIG ELDAR project for the Gothiccomp !
Post by: Lex on June 29, 2012, 02:18:19 PM
That is an impressive array of waterpistols and other "kinky"stuff that you have brought together ! 

Are you going to "coat" the outerlayer in places to facilitate deltailing and painting  ??
Title: Re: [BFG] a BIG ELDAR project for the Gothiccomp !
Post by: dicnar on June 29, 2012, 03:02:59 PM
That is an impressive array of waterpistols and other "kinky"stuff that you have brought together ! 

Are you going to "coat" the outerlayer in places to facilitate deltailing and painting  ??

Hmm i don't know if I understand correctly but i say: Yes. I'm going to coat it, but nothing fancy just some spray paint under layer, the rest will be painted with airbrush, details will be painted by hand :). But it's still a long way to first paint layer. Meanwhile some progress on the overall shape.

(http://desmond.imageshack.us/Himg338/scaled.php?server=338&filename=img2938d.jpg&res=landing)

(http://desmond.imageshack.us/Himg805/scaled.php?server=805&filename=img2941o.jpg&res=landing)

(http://desmond.imageshack.us/Himg542/scaled.php?server=542&filename=img2939e.jpg&res=landing)

(http://desmond.imageshack.us/Himg803/scaled.php?server=803&filename=img2940o.jpg&res=landing)
 
Title: Re: [BFG] a BIG ELDAR project for the Gothiccomp !
Post by: Lex on June 29, 2012, 03:26:31 PM
What I meant is that the plastic you used for various parts of the model is sometimes prone to resist painting, without preparing it.

I know for a fact that most spraypaint will have trouble creating a functional layer too, at least one which wont peel away.
Title: Re: [BFG] a BIG ELDAR project for the Gothiccomp !
Post by: dicnar on June 29, 2012, 03:45:13 PM
 Well i had this problem once with some proxy tyranid spores but when one spray failed the other one worked just fine. There's always acrylic paint and a brush if something would be really paint -repelant.
Title: Re: [BFG] a BIG ELDAR project for the Gothiccomp !
Post by: harec on June 30, 2012, 10:18:45 AM
 I may build also my own this winter, but It will be Saint-Han  ;).

I´m not sure if your were thinking in doing it but try to add towers and cities,

You just need evergreen sticks
 (http://www.jugueteriatecnica.com/catalog/images/219.jpg)
Title: Re: [BFG] a BIG ELDAR project for the Gothiccomp !
Post by: dicnar on July 01, 2012, 02:01:46 PM
I may build also my own this winter, but It will be Saint-Han  ;).

I´m not sure if your were thinking in doing it but try to add towers and cities,

You just need evergreen sticks

Well actually I was thinking a lot about what to use as cities. I And I ended buying an OOP "Spacefleet" game for models that would be perfect for it. Also i have quite a collection of various eldarish bits, like cocktail glass markers that would be perfect for representing spires  ;)

here's a pic of an old gothic cruiser with perfect city structure, not my pic.
(http://i200.photobucket.com/albums/aa290/banichinz/DSC00064.jpg)
(http://i200.photobucket.com/albums/aa290/banichinz/DSC00061.jpg)