The North “Winter is Comingâ€Â
Type Attack Range Hits Armour Command Unit Points Min/Max Special
Size per unit
Peasants/Levy Inf 3 - 2 - - 3 25 -/4 *1
Archers Inf 2 30 3 - - 3 40 -/4 -
*Infantry Inf 3 - 4 6+ - 3 55 4/8 -
*Household Foot Inf 3 - 4 5+ - 3 65 1/4 -
Crannogmen Inf 2 15 3 - - 3 35 -/1 *2
Clansmen Inf 3 15 4 6+ - 3 65 -/4 *3
Mtd Clansmen Cav 3 15 4 6+ - 3 80 -/2 *2
Free Riders Cav 3 - 3 6+ - 3 70 -/2 -
*Retainers Cav 3 - 4 5+ - 3 120 1/4 *4
Knights Cav 3 - 4 4+ - 3 135 -/1 *5
*General Gen +2 - - - 8 1 100 1 -
Lord Ldr +1 - - - 8 1 80 -/2 *6
Captain Sub +1 - - - 7 1 30 -/2 -
Options:
Ned Stark Gen +2 - - - 9 1 +45 -/1 *7,8
The “Greatjon†Umber Ldr +2 - - - 8 1 +20 -/1 *9
Stakes Include stakes with any Archers - +5 Any *10
Veteran Archers Inf 2 30 3 6+ - 3 +15 up-to *11
half
*1 = Unreliable
*2 = Skirmish
*3 = Warband
*4 = Shock
*5 = Knights
*6 = Noble Attributes
*7 = “Leader of Menâ€Â, all leaders and subordinates within 20cm of Ned Stark can give orders using Ned's command value
*8 = “Iceâ€Â, When attached to a stand and in combat you may force an enemy to re-roll 1 successful armour save
*9 = “Charismatic Leader†– Counts all rolls on the Noble Attributes chart as – Charismatic Leader, ie 1 command roll can be re-rolled per game
*10 = Stakes
*11 = Longbow
Peasants/Levy – Untrained and ill equipped, mainly used when numbers are of the essence, or in desperate times
Archers - Lightly armoured troops, not retained, recruited at need.
Infantry – Regular full time soldiers, equipped with spears, shields, helmets, and mainly leather armour with some chain.
Household Foot – Household guards, well armed and armoured with chain, helmets, shields, and handweapons.
Crannogmen – Skirmishing Infantry, adept in marshes and swamps, known to use poisoned weapons.
Clansmen – Mountain clansmen from the far North, lightly armoured in the main in leathers/hides, shields and some chain, yet ferocious fighters.
Mounted Clansmen – Make use of short stocky ponies
Free Riders – Mercenaries and poor Knights who can not afford the heavier armour
Retainers – A Lords Household and Household Guard. Including younger sons and minor lords.
Knights – Knights are rare in the North, but these represent those few that are there and powerful Lords and their immediate kin
Warden of the North – Since time immemorial the head of house Stark
Lord – A great Lord of the North such as an Umber, Karstark, Bolton, Manderley etc
Captain – Commander of the household guard or son of a Lord, or very minor Lord.
*Compulsory Troops per 1000pts = 6 units@405pts + General = 100
I did initally want them as a separate unit, but this being Warmaster a unit of 7 men (no matter how tough) doesnt seem right.
I really like your approach and the rules for the special characters - so much so that i have stolen your Roose Bolton rules for my own lists. It might be worth adding a Manderley character that will allow Northern armies extra knights.